This script creates a simple window with custom information in main menu.
Variables, playtime, location etc. can now be displayed in menu.
> Display variables, playtime, location and many more in main menu.
> Set as many *items* displayed as you want! There are 4 examples by default, you can customize them or add even more!
> You can set the text color, value color, icons and their position.
> You can disable the default gold window.
To setup your thing you need to configure the *item*, which is shown in the second screenshot.
The rest of instructions are in the script.
For both COMMERCIAL and NON-COMMERCIAL projects.
Crediting me (Rikifive) in your game would be appreciated.
Version 1.3
- Added option to center text/value when not using icons.- Moved "Font Settings" to "Main Settings".
Version 1.2
- Added option that disables the default Gold Window in Menu.
- Fixed the resolution of the window lines. Version 1.1
- Changed refresh rate of playtime. (thanks to DigiDeity) Version 1.0
Initial Release
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
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