amazonwalrus

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Is there a way to click on an object, open up a input menu? like input to a place using number/ graphics? like a transporter where you have to put in right code to go to different places?
 

Andar

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Please work through the basic eventing tutorials - that is one of the basic event commands, "number input processing" or so (I'm only have a german MV on this computer, so I can only guess the english name)
 

GoodSelf

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Here you go =] Definetly review every command the game has to offer!


thething.png
 

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Can be done with a simple event, Input number + conditional branch.


Input number allows the player to enter a number and store it in a variable, then use a conditional branch to check


whether if that variable equals/bigger or smaller/isn't equal to another variable or constant.
 

amazonwalrus

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thanks guys. but I was looking for something more complex. A whole new window/menu screen that displays addresses. allready visited addresses. or will all this require some java skills?
 

amazonwalrus

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Can you guys give me a detail explanation (GoodSelf)
 

Andar

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if you want more than numbers, search the official blog and its tutorials for the tutorial on how to make a passwort by storing it in an unused actor.


Then you can simply have it checked against any number of destination codes in the same way instead of only a single passwort.


amazonwalrus, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.


either wait 72 hours for a bump or edit your last post
 

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