- Joined
- Apr 29, 2016
- Messages
- 68
- Reaction score
- 16
- First Language
- English
- Primarily Uses
- RMVXA
Hi everyone.
I'm looking to recreate the battle system used for skirmishes in Devil Survivor.
Basically, when a character hits an enemy's weakness or scores a Critical Hit, they get to act again after everyone on the field has performed their action. This rule also applies to enemies. Just to clarify, I'm not looking for a Press Turn battle system.
Thanks!
I'm looking to recreate the battle system used for skirmishes in Devil Survivor.
Basically, when a character hits an enemy's weakness or scores a Critical Hit, they get to act again after everyone on the field has performed their action. This rule also applies to enemies. Just to clarify, I'm not looking for a Press Turn battle system.
Thanks!
Last edited by a moderator:

