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So basically I'm trying to build a battle system similar to Bravely Default with the Brave/Default systems. I thought I could do this utilizing Olivia's Boost System plugin so that when you boost you get an extra action/turn. However looking though the plugin parameters I could not find anything allowing boosts to give you an extra turn/action. I at first thought that the "turns" part of the plugin parameters was extra turns/actions, but it ended up just being boosts giving states more turns to be active. However, I figured a possible work-around. I could get a plugin that allows you to get extra turns as a plugin command on a state and have boosts give you these states based on how many times you boost. Can someone please help me figure this out my 1: Telling me how I could give my actors extra turns though Olivia's boost system plugin, 2: Link a plugin that allows me to give my actors extra turns via a plugin command, or 3: Link a plugin that allows me to have a brave/default battle system where braving gives you extra turns but expends certain points and defaulting (blocking) gives you more of those points which regenerate each turn and when your below a certain threshold a state plays that makes you unable to move until your points reach a certain level. Also of note is that I don't know any Javascript or MV plugin coding stuff so any help is appreciated. Thanks!

Edit: Also, forget anything having to do with Bravely Default. I just need a plugin that gives extra turns with notetags in a state. I'm not talking about Action Times +, that just has you preform the same action twice or more. I want it so that you can take MULTIPLE and DIFFERENT actions by giving a battler extra turns via a state. Does anyone know how to do that? Thanks.

Edit: Also, I'm no longer using OTB. I'm now using Yanfly's Standard Turn Battle plugin.

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