Irineu

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Logo_de_Extrate.png


Basic Information:
Creator's name: Irineu
Genre: Fantasy/RPG/Sci-Fi
Start Date: 2016
Engine: RPG Maker VX Ace

Introduction:
Warning: I'm Brazilian, so my English is not the best. Sorry for any grammar errors.
I have used the Rpg Maker tool since the beginning of 2016, I have already created several projects, although I have never finished any of them. After a few months without working on any project, I started to create a simple hobby-only game. Over time, the attachment to this simple project was increasing and I finally began to see it as the "my game" and I am sure that this project will be finished. This is how the Extrate came about.

Plot:
There is a very little known legend about a force called Extrate, in this legend it was never made clear what this was, but it was always connected to a green light. According to legend, the Extrate gave elemental powers to the individual affected by its essence, this mysterious element would be inside a cave project, created by ancient civilizations.
An organization called Wan believes that this legend is real, ordering agents and generals to explore the entire world to find traces of such a legend. One of Wan's generals named Alucard O. Pish was sent along with three agents to a region called the Volcanic Valley, with indications that the Extrate would be somewhere in that area. After they have traced a path through that region, the group finds a cave project similar to that of the legends. Upon entering, the group encounters a mysterious green crystal, before they make contact with that element, the crystal disappears in the blink of an eye.
After a month after the event in the Volcanic Valley, the story continues in a small village called Misograss, where a 12-year-old boy named Damp lives who wants to be a great swordsman. He trains with his master every day: Wabi, a professional swordsman who came to the village 4 years ago.

Characters:
xWKVHqJ.png

Damp A. Pikey:
lRgX5EN.png

The Green Thinker

Age: 12
Height: 1,51 m
Weight: 41 kg
Likes: Swords
Dislikes: Mosquitos​

He is a boy of few words, the purpose of his life is to become a great swordsman as his master, he prefers to express himself more with acts than with words.

"..."
- Damp


______HP
______EP
______Atk
______Def
______E. Atk
______E. Def
______Spe
______Luk

T1VeSlV.png

Magnum B. Laben:
sUjBZlv.png

The gallant

Age: 12
Height: 1,47 m
Weight: 34 kg
Likes: Girls
Dislikes: Guards​

A young mercenary who spends half the time flerting with girls and the other half training the sight of his revolver. Despite being a mercenary, he is a very friendly person, especially with girls...

"It is impossible for anyone not to notice the resemblance of the beauty of your eyes to that of my weapon."
- Magnum


___HP
_________EP
___Atk
___Def
_________E. Atk
______E. Def
_________Spe
______Luk

VF7OLsE.png

Kiche V. Hasmoff:
0BJ8Xh0.png

The Bourgeois

Age: 12
Height: 1,46 m
Weight: 34 kg
Likes: Fish fillet
Dislikes: Fishing rods​

She is part of one of Esthepe's wealthiest families. When she was younger, Kiche was mocked by the other children, for she was fishing with a spear instead of a fishing pole thanks to her family's tradition. Over time, she acquired a certain skill with spears.

"The grace of meeting new people is to make them introduce themselves before you..."
- Kiche


______HP
___EP
______Atk
_________Def
___E. Atk
_________E. Def.
___Spei
_________Luk

QSdt3Lh.png

Askan
SE74Nfm.pngO

The Frowning

Age: 12
Height: 1,55 m
Weight: 46 kg
Likes: Train
Dislikes: Comparisons​

A young fighter specializing in the art of Hagesento. Askan can be classified by many as a "suitcase", he is antisocial and sometimes arrogant, working in a team only when it is really needed. Despite his young age, he is connected with Wan, but his job is unknown.

""One more of them "... I'm not like those worms that you defeated."
- Askan


_________HP
.EP
__________Atk
______Def
.E. Atk
___E. Def
_________Spe
______Luk

dNVJF78.png

Hikon S. Gramont
ITDX9w4.png

The Goldilocks

Age: 12
Height: 1,51 m
Weight: 40 kg
Likes: Tea
Dislikes: Damp


He is a very proud and narcissistic boy, he tries to fulfill his goals, no matter what he has to do, he has a bit of jealousy of his grandmother for being the mayor of Onimick and having thoughts very different from his.

"Hehehehehe! Do you understand now who I am? Isn't?! Isn't?! Your dou.......................che...................... bag!"
- Hikon


_________HP
______EP
_________Atk
___Def
_________E. Atk.
___E. Def
______Spe
___Luk

D3qpEY8.png

Wabi T. Cekage
jRpeqxR.png

The Alcoholic

Age: 30
Height: 1,69 m
Weight: 62 kg
Likes: Beer
Dislikes: Kids​

Despite being a great swordsman, she is a bit remiss, when she is not training Damp, she spends most of her time in bars, even not wanting to assume she loves drinks.

"Usually, when we see dirt, we ignore it or try to clean it. You are a good example"
- Wabi


[______HP
.EP
_________Atk
______Def
.E. Atk
______E. Def
_________Spe
______Luk

Images:
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hH7kzkD.png
xLL1qNj.png
bXQDuIP.png
cWgENOB.png
F6BlJVy.png
9cN4tMd.png

Scripts:
NeonBlack - Star Passibility Bug Fix,Event Jitter Fix
MogHunter - MOG Event Sensor Range, MOG Picture Gallery ACE, MOG Stage Select
Yanfly - Slippery Tiles, Ace Core Engine,Victory Aftermath, Ace Status Menu,Ace Message System
YanPac - Battle Hud
Venka - Venka's Bestiary
KilloZapit - KilloZapit Word Wrapper
TheoAllen - Hide Weather by Tileset id, Gameover Choice, Smithing -- Simply Upgrade Your Weapon, Insane Anti Lag
BlackMorning - Basic Module,Advanced Animated Menu,YEA - Status Addon: Elemental/Status Resistances & Rates
Raizen - Ignis Smart Followers, Message Sound
Tsukihime - Core Inventory, Actor Inventory Scenes, Actor Inventory
Zeus81 - Map Effects
Enu - Takentai Sideview Battle System
KGC - BitmapExtension
Modern Algebra - Global Text Codes
Richter_h - Smithing -- Simply Upgrade Your Weapon
Khas Arcthunder - Khas Awesome Light Effects

Download:
Extrate is in your Demo version. This version is set in the middle of the plot, so if you have not played the previous versions of Extrate, you will not have any spoiler on the main plot. If you have played the previous versions, you will notice some minor changes. It can be downloaded from the gamejolt using this link: https://gamejolt.com/games/Extrate/263755

Thank you for reading this thread.
 
Last edited:

Irineu

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Warning: I put screenshots of the portuguese version, but the changes will be applied in both versions

Update 16/02

Greetings!
It took a while, but here is another update of the project.

Improved Day & Night System (Again)
The Day & Night system has two more novelties ... The first novelty is about the lighting, now certain elements of the map have light when it is at night (Lava and mushrooms, for example):
O70hhCC.png

Lava
kvnYLKX.png

Extrate
T2V33GF.png

Mushroom
Note: This was causing FPS drops when I was testing, so I added the "Insane Anti Lag" script to improve performance.

The second is a little detail in the transition, when the game changes from Tarde to Noite, it touches the SE "Crow", and when it changes from Night to Day, it touches SE "Chicken". This system is similar to what we see in Zelda OoT.

Battle Window Layout
There has been a small change in the layout of the battle window, when quoteds things related to Extrate, now are written in green and all things related to physical techniques turned blue. Look:
vjo65AW.png

kKS7SjK.png

Ws7dVIz.png

Chapters
With the help of my friend Wesley Jesus, the chapter screen has been improved. Look:
i7UYynZ.png
I reorganized the game's chapters so that I have a Boss/Sub-Boss at the end of each chapter, so some are shorter and some are longer than before.

Current development
Currently I am in Chapter 10 of the project, according to some estimates of mine, Extrate will have around 13 chapters, so the end of development is near. There is still no date for launching the game, but it will probably be this year, at best, the release will be between June and July, but I think that will be out in the last 3 months of the year.

That's all!
 

Irineu

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Update 06/04

Greetings!
We have here another update of the project.

Reformulated Soundtrack
Anyone who tracked the threads I was creating recently saw that I was remixing the Extrate BGMs using the soundfont of Mother 3. I liked the results (Although some songs were changed because I could not remix them), they gave a more different style for the game. Here are some examples:

Improved Dialogues and Backstory
Those who like literature have realized that the plot of Extrate is based largely on the literary school of Realism/Naturalism, although it has one or two elements from another literary school. I started to study more literature to improve the plot and the development of the game, with that, some dialogs of NPCs were improved and more things were added in the General Backstory. Some examples of dialogue:
"I like to play in the grass, but the bugs bother me a lot.
The insects should have been extinguished by that meteor that extinguished the dinosaurs ...
Wait ... Bee is an insect? "

"We do not tolerate thieves in our city.
The best torture I can think of is to have them create a theory of why we do not have a mayor yet. "

"I hear there's a monster haunting the swamp.
Just rumors ... It must be some unfaithful husband running away from his wife..."

Return of Version 0V3
Yes, the trial version of the game that came out before the Demo is back. Who played Demo without playing the 0V3 version was probably confused with some of the plot, so I brought it back to clear the doubts.

That's all!
 

Irineu

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Update 29/10
After a long time, the English version of Demo 2 is available! But what is this version? A reformulation of version 0V3 with all modifications made so far. In this Demo, it will have the arrangements, fixes of bugs and mapping errors, new dialogs and more.
https://gamejolt.com/games/Extrate/263755

Due to the translation process and some things that happened to me, the development of the game was delayed. The game was scheduled for release later this year, but because of this delay, it may be released next year. Game development continues from today.

That's All!
 

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