- Joined
- May 31, 2014
- Messages
- 15
- Reaction score
- 2
- First Language
- English
- Primarily Uses
Hey,
I'm in the midst of creating my first large-scale game, and I've been putting a ton of work into my skill animations. I'm trying to mix and match them as much as possible to differentiate my game from the rtp animations, but to my dismay, whenever I enter a game, my animations lag horribly. As in, 1 frame per second. They play out fine in the animation editor; why won't they work in-game? To be fair, they are rather large, extravagant effects. But still, I can't see why that would lag on a computer that's capable of playing Left 4 Dead and Killing floor...
Is there any way to fix this, ideally without scrapping the hours of work I put into playing around with these countless animations?
Thanks in advance for your time!
I'm in the midst of creating my first large-scale game, and I've been putting a ton of work into my skill animations. I'm trying to mix and match them as much as possible to differentiate my game from the rtp animations, but to my dismay, whenever I enter a game, my animations lag horribly. As in, 1 frame per second. They play out fine in the animation editor; why won't they work in-game? To be fair, they are rather large, extravagant effects. But still, I can't see why that would lag on a computer that's capable of playing Left 4 Dead and Killing floor...
Is there any way to fix this, ideally without scrapping the hours of work I put into playing around with these countless animations?
Thanks in advance for your time!

