- Joined
- May 2, 2016
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- RMMV
For my game I was wanting to create a skill that inflicts a state onto the enemy and that when the enemy with the state deals damage to an actor the enemy takes the same amount of damage they inflicted regardless of who they targeted, however I can't seem to find anything similar to what I want by searching for it (though I could have just missed it) so any and all help with this would be appreciated.
Thanks in advance!
Thanks in advance!
