Hey everyone, this was not ignored and I was trying to figure out why it was erroring. Thanks Neonblack for the solution! On Line 418, replace def create_background with this version:
def create_background super if @background_sprite.is_a?(Array) for sprite in @background_sprite sprite.tone.set(0, 0, 0, 128) end else @background_sprite.tone.set(0, 0, 0, 128) if @background_sprite end endEDIT:As it turns out it was already fixed by Yami a long time ago and we forgot about it. In the Complete Script List, just copy the very end code, this one specifically.
#-------------------------------------------------------------------------- # overwrite method: create_background #-------------------------------------------------------------------------- def create_background super return unless @background_sprite if @background_sprite.is_a?(Sprite) @background_sprite.tone.set(0, 0, 0, 128) end if @background_sprite.is_a?(Array) @background_sprite.each do |sprite| if sprite.is_a?(Array) sprite.each do |s| s.tone.set(0, 0, 0, 128) end else sprite.tone.set(0, 0, 0, 128) end end end endAlso btw Revanne,
this is annoying for a paid engine.
As is with all software and code there are of course bound to be errors. We have worked tirelessly and will continue to do so to fix them, but please understand that we do not offer this product with a 100% guarateed that there will no bugs in the code. We do, however, promise to fix any bugs or problems as they reported to us.