#==============================================================================# ■ Meow Face Display Quick Text#------------------------------------------------------------------------------# Display a quick text pop up in the Map window#==============================================================================# How to Use:# [1] Paste this below Material and above Main# [2] Use this script call to display the text on screen# quick_text("your text here")#==============================================================================class Game_Map attr_accessor :show_achievement attr_accessor :achievement_text alias meow_gm_achievement_init initialize def initialize meow_gm_achievement_init @show_achievement = false @achievement_text = "text" end def display_achievement_show SceneManager.scene.show_achievement_text end alias meow_update_achievement_mn update def update(main = false) #alias meow_update_achievement_mn(main) display_achievement_show if @show_achievement endendclass Game_Interpreter def quick_text(text) $game_map.achievement_text = text $game_map.show_achievement = true endendclass Window_MapName < Window_Base def refresh #overwrite contents.clear if $game_map.show_achievement == true draw_background(contents.rect) draw_text(contents.rect, $game_map.achievement_text, 1) $game_map.show_achievement = false else unless $game_map.display_name.empty? draw_background(contents.rect) draw_text(contents.rect, $game_map.display_name, 1) end end endendclass Scene_Map < Scene_Base def show_achievement_text @map_name_window.open endend