- Joined
- Mar 19, 2016
- Messages
- 9
- Reaction score
- 0
- First Language
- English
- Primarily Uses
Yet again, I'm having problems with this event. In my previous question I asked about having cracks appear in the ground. Now I'm trying to make aforementioned sprite fall into this crack using a "change opacity" movement route.
Is there something I'm doing wrong? Did I leave a command out? Is there an easier way to accomplish this that I'm overlooking? When I playtest the game, the rest of the event runs fine, but when it gets to this, nothing happens. Any help, no matter how complicated, is appreciated.
Thanks,
-jvashko

EDIT: the "and" next to (Wait) is the name of the event.
Is there something I'm doing wrong? Did I leave a command out? Is there an easier way to accomplish this that I'm overlooking? When I playtest the game, the rest of the event runs fine, but when it gets to this, nothing happens. Any help, no matter how complicated, is appreciated.
Thanks,
-jvashko

EDIT: the "and" next to (Wait) is the name of the event.
Last edited by a moderator:

