Failed to load GameFont

Tuomo L

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Crashes when playing the game, but only first time. After shutting the game and starting again, it no longer crashes.

Code:
[ERROR 2/2/2018 02:51:14pm] Error: Failed to load GameFont
    at Scene_Boot.isGameFontLoaded (chrome-extension://kmcklefpbipcgojefbeoemppffjeofpm/www/js/plugins/YEP_CoreEngine.js:1657:13)
    at Scene_Boot.isReady (chrome-extension://kmcklefpbipcgojefbeoemppffjeofpm/www/js/rpg_scenes.js:186:55)
    at Function.SceneManager.updateScene (chrome-extension://kmcklefpbipcgojefbeoemppffjeofpm/www/js/rpg_managers.js:2021:48)
    at Function.SceneManager.updateScene (chrome-extension://kmcklefpbipcgojefbeoemppffjeofpm/www/js/plugins/Chau_SceneStabilizer.js:289:30)
    at Function.SceneManager.updateMain (chrome-extension://kmcklefpbipcgojefbeoemppffjeofpm/www/js/rpg_managers.js:1988:18)
    at Function.SceneManager.updateMain (chrome-extension://kmcklefpbipcgojefbeoemppffjeofpm/www/js/plugins/YEP_FpsSynchOption.js:125:12)
    at Function.SceneManager.update (chrome-extension://kmcklefpbipcgojefbeoemppffjeofpm/www/js/rpg_managers.js:1912:14)
 

ArielSystem

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It's normal, unless you want to add new fonts
 

Llareian

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You could try setting YEP Core Engine's parameter GameFont Load Timer to a longer value. I'd guess it's just not loading fast enough the first time, but by the second pass it's done.
 

Tuomo L

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It's normal, unless you want to add new fonts
What? How is that normal? If I release the update with the Game Font error, people will all fill the bug reports section with "Failed to load GameFont" even before I can post about restarting the game.

Besides, my other game doesn't crash like that.

You could try setting YEP Core Engine's parameter GameFont Load Timer to a longer value. I'd guess it's just not loading fast enough the first time, but by the second pass it's done.
I had it as 0 but then it loaded literally forever and still didn't start.
 

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