failed to load img/tilesets/world_b.png

Morganis

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hello guys.
I got around to messing with mz. I deleted all the stuff that came with and replaced with my own. I made a map and put in the tileset im using now. it does not call for world_b.png but rather my tileset name. when i start the game i get that message, failed to load img/tilesets/world_b.png. how can i fix this? any help would be appreciated,
ty kindly
 

Weremole

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Do you still have a database entry pointing to the file? I thiiink that even if it's not used in a map the engine will read the whole database.
 

Shaz

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The engine will read the whole database, but it will not try to load the images unless you go to a map that uses them.

Had you saved a game, and were you continuing from the saved file?

Do you have ANY tileset slots in the database that reference world_b?

Have you used a Change Tileset command in any events on your map or in any common events?

Do you have any plugins installed? What are they?

Please play again to get the error, then hit F8 to open the Developer Tools, go to the Console tab (not the Elements tab), and grab a screenshot. There will be more detailed error messages there that will indicate where it's being told to look for that tileset.
 

Morganis

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Hello, sorry for the late reply. Thanks shaz, I overlooked a tab in the data base that called for tile set b. I thought i looked over everything lol. ty kindly
 

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