RPG Maker Forums

Hey guys!


I was checking collision system on walls at Chrono Trigger and I noticed that you hardly "bump" you character onto something, because the character model always slides through the sides of the wall tiles you running into.

The default collision system on RPG Maker MV is not cool, though, specially when you're working with diagonal movement and fast paced combat systems. Whenever you collide with a tile that is not passable and you force movement, your character stays immobile.

If you never played CT (which you are missing), let me try to explain:

______________________________________________________________________________________________________________________________________
RPG MAKER:



Character >>>>>>> wall | *bump* (stop moving, even when holding other direction keys)


CHRONO TRIGGER:

...................................⭷
Character >>>>>>>wall *bump* (continue moving, without letting go of the foward key and holding other direction key)
..................................⭸

_______________________________________________________________________________________________________________________________

Is it possible to slide character when forcing movement through tiles?

I hope I could explain.

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