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- Mar 11, 2013
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Ok heres a porblem that i have encountered but i have yet to understand why i cannot make things work.
im currently using Falcao's ABS script on my project and trying to make enemies proc their own self switch upon death. the script tut says to add "Enemy Die Self Switch x" (x representing the self switch activating) in the notes section of the enemy but even after doing this when the enemies die the self switch is not coming on. im trying to make an area in which is full of rubble etc and the player has to clear away the rubble. im using the enemies as objects such as rocks etc that the player clears away. the script itself makes things respawn when you revisit the map which is the opposite of what i want to happen. can someone who is familiar with falcao's script help me out here?
heres a link to falcaos' script.
http://falcaorgss.wordpress.com/2012/12/02/falcao-pearl-abs-liquid-v1/
im currently using Falcao's ABS script on my project and trying to make enemies proc their own self switch upon death. the script tut says to add "Enemy Die Self Switch x" (x representing the self switch activating) in the notes section of the enemy but even after doing this when the enemies die the self switch is not coming on. im trying to make an area in which is full of rubble etc and the player has to clear away the rubble. im using the enemies as objects such as rocks etc that the player clears away. the script itself makes things respawn when you revisit the map which is the opposite of what i want to happen. can someone who is familiar with falcao's script help me out here?
heres a link to falcaos' script.
http://falcaorgss.wordpress.com/2012/12/02/falcao-pearl-abs-liquid-v1/



