- Joined
- Jul 28, 2013
- Messages
- 614
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- 204
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- English
- Primarily Uses
- RMMV
Hello!
By any chance, could someone help me resolve a long standing issue I've ran into regarding Flacao's MMO Alchemy script?
https://www.rpgmakercentral.com/top...-alchemy-and-extraction-system/#comment-94754
The problem I've ran into isn't to do with the actual alchemy system, but the ingredient harvesting and respawn system also build into the script. With it, you can set a harvestable event to respawn after X in game seconds. Thenonpy issue is this tiner only accounts for time spent in that map in which the event is in.
As such, could someone please help me create an edit or add-on script to allow for this respawn timer to be active anywhere in the game, instead of just the one specific map?
Thank you!
By any chance, could someone help me resolve a long standing issue I've ran into regarding Flacao's MMO Alchemy script?
https://www.rpgmakercentral.com/top...-alchemy-and-extraction-system/#comment-94754
The problem I've ran into isn't to do with the actual alchemy system, but the ingredient harvesting and respawn system also build into the script. With it, you can set a harvestable event to respawn after X in game seconds. Thenonpy issue is this tiner only accounts for time spent in that map in which the event is in.
As such, could someone please help me create an edit or add-on script to allow for this respawn timer to be active anywhere in the game, instead of just the one specific map?
Thank you!