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- Mar 19, 2017
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Hey, long time RPG Maker user, first time account maker and poster. I'm sure it can be done via events, but does anyone know how I could go about pulling off a Fallout style ending system. Basically different choices made during the game fit different pieces of the ending together so that very few peoples endings are the same. each major choice, or any choice that might affect the future of that character, town, faction or npc would have a few different endings that at the end of the game would be fit together with the rest the endings the player got with other characters, towns, and factions.
something like this, with each slide in the slide show being a different one of a possible few endings for that specific group
something like this, with each slide in the slide show being a different one of a possible few endings for that specific group


