SigmaSuccour

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Not Applicable reviews my game's page, and tries out the demo! :LZSooo:


(starting at 55:40 in the video)
Loved watching the stream, his reactions were valuable... and entertaining. :LZSlol:
 

SigmaSuccour

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I've recovered enough to start game making again. And I'm attempting a new style of daily updates

In which I complete a tiny game development task on video.
I did this yesterday:




And another video today!


(Keeping these videos unlisted on YouTube, until I get better, more used to the process. And until I figure out if this is something I can do consistently.)



 

SigmaSuccour

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Game Making Every Day :kaosalute:

This time, positioning the silent dialogue, as Succour goes to sleep...


 
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SigmaSuccour

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No game update or GaMED video today... :kaocry:
 

SigmaSuccour

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I had no idea before this video, that I could adjust line height in a message box... :LZSlol:

 

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I talk a bit about losing the ability to game dev. And then I struggle to make the text look good on the art! :kaoblush:

 

SigmaSuccour

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Setting up unique position for each dialogue :kaophew: (8 cutscenes remaining...)


 

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I haven't posted screenshots in a while, so here you go! Screenshots of some of the progress I've made in the past 15 days.

Been setting up unique position for each dialogue since a month... and it's been tedious. :kaodes:

f%2BFjMX.png




gaFtV9.png




vdS3py.png




vs1yMe.png
 

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For today's tiny task on video, I decided to do some game marketing. Making posts across social media... (including here :LZScheeze:)

 

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Around 6 cutscene remaining, for setting up these dialogues. ✍️

 

SigmaSuccour

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Setting up unique position for each dialogue ✍️ (4 cutscenes remaining...)

 

SigmaSuccour

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This month+ saga of me setting up each dialogue is nearing its end :kaocry:

 

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Finished setting up unique position for each dialogue (with respect to the artwork).

And here are screenshots from the final scenes I worked on :kaocry:



gRlwCk.png




nZvlWD.png




DdmAYW.png




9g356H.png
 

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