SigmaSuccour

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I've been writing, and working on the game's story. :LZSooo:

False Server False Spaces Dialogue SigmaSuccour 1.jpg

Some monologues

False Server False Spaces Dialogue SigmaSuccour 2.jpg

False Server False Spaces Dialogue SigmaSuccour 3.jpg
 

SigmaSuccour

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Just got done with the writing bit I've been working on!

False Spaces Succour SigmaSuccour RPG Maker MV 1.jpg

Now, I can start work on the actual game again. :LZScheeze:

False Spaces Succour SigmaSuccour RPG Maker MV 2.jpg

Some excerpts

False Spaces Succour SigmaSuccour RPG Maker MV 1.jpg
 

SigmaSuccour

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A video update on the progress I've been making on the cutscenes. :LZScheeze:

 

clownbf

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A little late, but I just wanted to say that I absolutely love this idea. Realism is something that I have been personally exploring in RPG Maker, and this is just phenomenal work (and thank you so much for the inspiration!).

I think that adding realism to RPG Maker is something that's not done as often as it should, especially in dark/psychological/horror games.
I made this 2.5D scene as a test... but then I got ideas for a short story that takes place exclusively in this scene.

And so now, this part is official. And will be added to ⟁False Server as optional side-content. (Just need to finish and add the story.)







And also, here is what the above scene looks like in optional in-game generated color filters (that you can select from menu)

 

SigmaSuccour

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Continuing to create 3D CGs for cutscenes. ( ̄▽ ̄)

False Spaces False Server False Series SigmaSuccour 1.png

False Spaces False Server False Series SigmaSuccour 2.png


Getting that shadow right on the eye took a while...

False Spaces False Server False Series SigmaSuccour 3.png

False Spaces False Server False Series SigmaSuccour 4.png
 

SigmaSuccour

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Cycling through lots of pictures for cutscenes. So had an idea to add some color to transitions:

 

SigmaSuccour

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Made a 3D realistic version of Sigma. 。゚(TヮT)゚。

Sigma of False Spaces SigmaSuccour 1.png

Transformation from pixel art to 3D:

Sigma of False Spaces SigmaSuccour 0.png

Two more random shots...

Sigma of False Spaces SigmaSuccour 2.png


Sigma of False Spaces SigmaSuccour 3.png
 

Soulrender

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It's quite sad that no one replied, except @ShadowDragon to this demo, and that's too bad, because I had a honour of playing it and it's really great game. I dare to say, a strong competition to my project.
 

ShadowDragon

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it's been awhile I saw this page, but you do it nicely with the art though,
it looks great, but I think you miss a blue flower on post #26 on the 2nd picture
at the left side :p

but aside of those, it looks stunning, keep up the amazing work though.
 

Soulrender

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Aside of my project, this demo @SigmaSuccour made really great and I won't be affraid to said it - most people here (approx 90%) are ignorants - Forum about RPG software (engine and custom games) and custom games (in development) are mostly ignored - 10~20 people viewing board - quite pathetic... No wonder sometimes I think about quit this community. Uff - I said it - It feels much better.
 

ShadowDragon

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most think their games are better and not worth trying, for me it's the
oppesite direction, I try for inspiration (if give any), but there is so
many things I can learn from others, so my game which is in slow
progress probably never go near the great devs here.

but I try to learn and hope to avoid the mistakes, but noone is perfect
either, I make one for fun, not for fame, they like it or they do not.

but the game is good, not the best I played so far, but things can be
seen what others does not and have unique features to figure out
how they done it.

it's not always easy, but I always love a challenge and if it's something
I love, I try to figure it out later and save the game on that spot for
coming back later on.

but dont give up, the series you made, if not always the best, but
you can learn from alot, and I love that.

creating a game, is easy, making a concept is harder, bring it to
the people to keep player is the hardest.

so I endore people that make a good game :)
 

SigmaSuccour

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I want to share updates I make on my game as much as I can but...
Any screenshot I share at this point in the development, feels like a spoiler.

So, here's my attempt no. #1 at sharing updates while avoiding spoilers:

...by rewriting key dialogues in the screenshots. :LZSevil:

False Server False Spaces Succour SigmaSuccour  (0).png

False Server False Spaces Succour SigmaSuccour  (1).png

False Server False Spaces Succour SigmaSuccour  (2).png

...Would have any other suggestions?
 

SigmaSuccour

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Made a realistic 3D version of another character.

Who is it this time?

You would know, if you've played False Rebirth. :LZScheeze:

False Spaces False Rebirth Enhanced Edition Mother SigmaSuccour.png
 

ShadowDragon

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good question because you know the answer :p

still need time to play them...
 

LuluSokpop

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wait, are you using Koikatsu/HoneySelect software for making character art ?
 

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I'm just so close to replacing LUK with a different stat, maybe DEX but we'll see.
Slapped together a title screen and working on some dungeon clutter + portraits for Dubhghaill and Einar. Usual CW for minor body horror wrt Einar
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>studying for months for an exam
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What the heck. As a son of a Karen, I'm going to file a few complaints.
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