fantasy pack 1

unknowns-shadow

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i just purchased fantasy pack 1. and have only just downloaded vx ace a few hours ago :D

my question where do i put the fantasy pack. i cant find this rtp folder that someone has said to look for?
and also wanting to know if there is a turorial on how to have a side battle system
 

Nefertari83

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You have to import them into the Graphics / Tilesets folder of your game. With the Material Manager. Then you can put your tilesets together as you like.

The Charsets have to be importet into Graphics / Character and so on.

With the Battler you can decide which you want to use.
 
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Andar

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1) all resource packs are pictures only, to be imported into game projects

2) depends on what side battle system you want to use, there are several different systems in the master script list.

Battleengine Symphonie is the one with the most options (but also more complex than others)
 

unknowns-shadow

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i like final fantasy 7 side view and the active battle gauge. am i able to start making the game even though i havent setup the battle system yet?
thanks for help
 

Andar

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i like final fantasy 7 side view and the active battle gauge. am i able to start making the game even though i havent setup the battle system yet?

thanks for help
Yes and No, it depends on what you really want to do.

Battlesystems are "setup" by including scripts, and many of them only change the display, not the battle mechanics.

If you keep with the default battle mechanics, there should be no problem choosing a battle script later (even if it's the last part of development).

However, there are a lot of scripts that give additional options to battle - for example, have skills conditioned to be used only on special enemies, scripts to do different forms of targeting or damage, scripts that add summoned enemies/allies or that change the commands available to the player and more.

If you want to use any of those scripts, then you'll better set that up before starting work on affected parts. For example, most of those addon-scripts use notetags in the database for controls, and changing those after you entered most of the database might cause problems (if you forget one entry or if an entry is changed later or so on).

It always depends on the specific script you want whether you should set it up at the beginning or if you can add it later.
 

unknowns-shadow

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since this will be my first time making a game and using scripts etc i will go the basic route just a side party view will do for this game
 

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