Hey there guys! Long time lurker, first time poster. Here to show the results of my first full fledged attempt at making a game. Farko is almost completed but still in development regardless. I would really appreciate it if you guys could give me some feedback. But most importantly I hope you have fun with the game I made, enjoy!
Introduction
Join in the adventures of a recently founded group of mercenarieshoping to make a living in the magical world of Trimeto.
Choose one of ten classes for each of your mercenaries. The choices
you make matter and make for varied gameplay. You can build your
team to suit your tastes! You want your team to be all attackers? All tanks? Balanced? You name it, there are tons of different options!
Decide how you spend your money. Preparing for your adventure? Maybe you should
hire services from the Capital instead. Sell your loot? Craft equipment?
Decide how YOU want to play the game.
Characters
[SIZE=14.6666666666667px]Roy Farko[/SIZE]
[SIZE=14.6666666666667px]Roy is the leader of the group. He comes from the Inner Circles, one of the worst places to live in the world of Trimeto. He created the group along with Seth so he can make a living. He wants your party to be successful so he earn a lot of money so one day he can live a peaceful life.[/SIZE]
[SIZE=14.6666666666667px]He’s very easygoing and informal despite his tough upbringing, this makes him liked by most of his employees.[/SIZE]
[SIZE=14.6666666666667px]Seth Hibron[/SIZE]
[SIZE=14.6666666666667px]Seth is the second in command of the group but he’s the one that takes care of most official matters since he’s far more responsible and uptight. After being disowned, along with Lynda, he created the group as a way to make money to sustain both of them. He wants to make enough money to be able to live peacefully with his sister.[/SIZE]
[SIZE=14.6666666666667px]He’s extremely serious and strict, almost the complete opposite of Roy. Although he’s not liked by most, he certainly earns everyone’s respect.[/SIZE]
[SIZE=14.6666666666667px]Lynda Hibron[/SIZE]
[SIZE=14.6666666666667px]Lynda is Seth’s sister, she joined the group shortly after it was created. When Seth created the group in order to provide for the both of them she decided she couldn’t stand back and do nothing while her brother fought. She does her best to help those around her, but she can be a bit noisy sometimes.[/SIZE]
[SIZE=14.6666666666667px]Eldwin Frambe[/SIZE]
[SIZE=14.6666666666667px]Eldwin is an aspiring adventurer looking to make a name for himself. He knows a lot about most types of magic, making him an important addition to the group. He’s the only one without a personal investment in the group. He’s working for a share of the money the group earns, and to hone his combat skills, of course. Eldwin treats everyone with respectable and isn’t one make hasty judgements. He’s also the youngest of the group at 18, being the most naive of the bunch. [/SIZE]
Employees
Brosnav The Merchant
[SIZE=14.6666666666667px]Brosnav will sell you basic weapons, armor and consumables.[/SIZE]
[SIZE=14.6666666666667px]Benedict The Healer[/SIZE]
[SIZE=14.6666666666667px]Benedict will heal your wounds and resurrect fallen allies for a small fee.[/SIZE]
[SIZE=14.6666666666667px]Bernard The Bard[/SIZE]
[SIZE=14.6666666666667px]Bernard will give you a part of the profit he makes writing songs about your adventures. [/SIZE]
[SIZE=14.6666666666667px]Aspada The Blacksmith[/SIZE]
[SIZE=14.6666666666667px]Aspada uses the drops of the enemies you fight and turns them into powerful weapons and armor. [/SIZE]
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
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