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I am making a game in which one of the characters likes a specific food (donuts). I want to make it so that donuts heal him more HP than to other characters. Is there any way to do this? I want an item to have a different impact on one specific actor than it does on the other actors. Also mind that I am in MV, so some scripts may be outdated OR it could be easier with the advanced tools I have. If it does involve scripting, I don't know how to script   :rswt:  sorry

On an unrelated note, you get the donuts at a chain I made up called "Dippin' Donuts".

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