Favorite quest script

Countyoungblood

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Have you used a quest script in your game?

IF SO

what script(s) did you use?

IF MULTIPLE

which of the scripts that you used in your game was your favorite?





 

Soulrender

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Nope. I think scripts for making quests are pointless, unless they can somehow display quest title, description and potential rewards, like Yanfly's Quest Journal, but - shame to say - I don't know how to use it properly. Personally I prefer use plain events for making quests with 3 pages (or 5 or more for more complex quests) of events: #1 introduction for quest, #2 Conditional branch for checking whetter quest is complete or not. #3 Conclusion of quest (reward, say bye with NPC and main protagonists), #4 completed quest, #5 failed quest.
 
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Countyoungblood

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Nope. I think scripts for making quests are pointless, unless they can somehow display quest title, description and potential rewards, like Yanfly's Quest Journal, but - shame to say - I don't know how to use it properly. Personally I prefer use plain events for making quests with 3 pages (or 5 or more for more complex quests) of events: #1 introduction for quest, #2 Conditional branch for checking whetter quest is complete or not. #3 Conclusion of quest (reward, say bye with NPC and main protagonists), #4 completed quest, #5 failed quest.
Thats what Im concidering for myself is the quest board approach. Im looking for a way to provide the player with extra fetch/slay quests
 

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