RMMV Favourite Classes in RPGs

What is your favourite class?

  • Warrior

    Votes: 3 8.3%
  • Archer

    Votes: 1 2.8%
  • Fighter

    Votes: 1 2.8%
  • Mage

    Votes: 12 33.3%
  • Cleric

    Votes: 1 2.8%
  • Summoner

    Votes: 8 22.2%
  • Other(Comment)

    Votes: 10 27.8%

  • Total voters
    36

Salyhin

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I want to know what class you like to play as in RPGs so it can help me decide which classes I should add to my game.
 

Kjmmmhg55

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I like the classes of fighters better. :hhappy:
 

Milennin

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My first pick is usually mage, but paladins are a close second, and it'll depend on the character designs and the kinds of magic and weapons that are in the game. In games with action combat, I like assassins too if they have stuff like dashes and teleports.
 

gstv87

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lately I've gone back to Diablo 2, and I'm playing a Barbarian.
turned out to be more technical than I expected: coming from a Paladin run where I could easily arrange his auras into a rated scale, the Barbarian only really relies on 2 or 3 skills (*active* skills, that must be used), so I'm shuffling the controls all over the place trying to find the best distribution.
it's like going from automatic to manual drive, you have to mind the gear you're at.

I usually like characters with some special synergy, that can pull off unbelievable combos if combined with other characters.
give me a Monk or a Shaman over a straight Healer any day.
nothing says "insane levels of swag" like a skinny dark elf witch in light armor going shoulder to shoulder with their melee companions, slashing enemies with dual swords.
where dedicated healers would use robes and stay away from the fight, I was right there in the thick of it, shaman style.
that play style carried over to an actual shaman I played afterwards, and *her* skills ended up working perfectly with that style, even though they weren't designed for that.
 

Frostorm

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For me, it's always gotta be a Spellsword or ATK/MAT hybrid of some kind. Speaking of Shamans, that was my 1st and favorite class when I played WoW. I even went as far as going tri-spec, which like nobody did lol...cuz hybrid ftw.
 

Shikamon

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I prefer jack of all trades class like bard. good at fencing, can use magic and quite stealthy. they not only good at music instrument tho.
 

RCXDan

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@link12 I like muscle wizards like Spellblades and Monks that can use magic to buff their martial arts. This muscle wizard philosophy also applies to Clerics too, because I greatly appreciate healers that can do more than just heal.

I also like Thieves/Rogues, provided they have more up their sleeve than just "steal" or weak physical attacks. Like poison or defense-ignoring attacks. :kaohi:
 

AphoticAmaranth

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I tend to like classes that focus entirely on magic, like mages and summoners, and sometimes clerics and healers if they are capable of decent magical damage.
 

TheoAllen

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For turn-based games or tactics, I don't have favorites. It just glorified puzzle battle, so whatever suits best with the current situation, I pick it.

For action/real-time games though (can be action RPG or just action), I prefer agility-based classes. In your list, it would be archer. But it can be anything. It can have or don't have magic power as long as it is agile enough.
 

Mystic_Enigma

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I like Hybrid classes that are versed in both close AND ranged/magic combative abilities. The durability of the former and the firepower of the latter? How could I say no?!
That way you have the ability to switch around your strategy to fit your situation. Being able to do such is something I like to consider every time.
 

alice_gristle

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Sweetie, you got both "Warrior" and "Fighter" in yo poll, what's the deal with that? I guess either one's gonna be my pick, 'coz BIIIIG LOVE FOR KNIGHTS! :kaoluv:
 

DrBuni

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Salve-Maker in Bravely Default (3DS). It is basically an alchemist who can mix and match two or more items together for a variety of effects. So fun.
 

MGGEDev

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I always loved being able to summon things but I always get disappointed because there is a small variety of summons or they are too 0-100. Some are too weak and tiny, others are too massive and epic. I always wished that you could just summon a wider variety of really cool things.

I also always loved classes like blue mage, something about running around discovering new abilities whenever you find new enemies was really exciting.
 

NineTales

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No love for those thief class archetypes?
Definitely my favorite ^^
 

Ebanyle

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Summoners are mt weakpoint. I find it hard to make up a backstory for their mystical powers that is not too cheesy.
 

IvanForever

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I tend to lean towards Summoners when playing Final Fantasy games back then. In my own projects though, I create strong Attackers, but in particular what I call "Spellblades." Characters with strong Attack and Spells, maybe even with some healing skills.
 

Iron_Brew

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Warrior and Fighter are kind of unclear here and interchangeable, but I always choose YABOI WITH THE SWORD AND BOARD! I love 'em both! Not a big fan of mages in any form, to be fair!
 

LunarWingCloud

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I'm a fan of spellblades, Red Mages, and Dark Knights. The type of fighter with proficiency in swords as well as some type of other non-physical means of attack. Usually this takes the form of a limited selection of offensive magic, but sometimes like Dark Knights it grants unique abilities.
 

SwordSkill

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Something Rogue-like I guess..
 

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