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- Sep 6, 2013
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I'm making a LISA: The Painful RPG fangame and i am wishing to have a simple window on the menu which measures the fear/sanity meter in percentage. Basically it's similar to a survival mechanic script except it ranges like from 0 to 100.
The title text for the fear meter is simply white as it is, but when for example it reaches to a higher point it usually becomes purple or if it reaches to 100 it will become red.
This seems a easy thing to do but i sadly don't know about Ruby, so can anyone do that for me or is there a similar script like that?
The title text for the fear meter is simply white as it is, but when for example it reaches to a higher point it usually becomes purple or if it reaches to 100 it will become red.
This seems a easy thing to do but i sadly don't know about Ruby, so can anyone do that for me or is there a similar script like that?
