RPG Maker Forums

Hello,

This plugin provides the feature of Pokemon to define basestats for actors and enemies.

You can define your own formulas to calculate the stats for them.

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Defining BaseStats for Actors and Enemies
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To define the basestats for enemies is very easy. You just set the stats to whatever you

want. To calculate the stats just use the formula you entered. For actors you have to do

it a bit different. Go to the Class-Tab and define the stats for level 1 to the same as the

stat on level 99 via the "Generate Curve..."-Button.

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Possible Notetags (not case-sensitive)
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<shedinja> or <ninjatom>
This is used to define that a character will always have 1 HP. It doesn't matter what level

he is or what his basestat would be.

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Other Features
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You can set default formulas for calculating the stats for actors and enemies. As default it

uses the stat-calculation-formula known from Pokemon.

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Download
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Get it from my blog

That's it, have fun while using it :)

~FlipelyFlip

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