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Hi, Skar here, again...
Okay, I need a script that will make it to where only certain party members in the party get attacked by enemies. A threat system of sorts. The reason for this is that my game has two roles for characters, Fighter and Supporter. The Fighter will attack enemies, while the Supporter will buff the fighter with strength, speed, defense, or healing for one turn. This is the reason I need this script. The Supporters are "human" while the Fighters are "powerful beings," and they can take a lot of beating, while humans are... well... humans.
I've searched for scripts, system settings, and event techniques to do this, but came up empty.
Okay, I need a script that will make it to where only certain party members in the party get attacked by enemies. A threat system of sorts. The reason for this is that my game has two roles for characters, Fighter and Supporter. The Fighter will attack enemies, while the Supporter will buff the fighter with strength, speed, defense, or healing for one turn. This is the reason I need this script. The Supporters are "human" while the Fighters are "powerful beings," and they can take a lot of beating, while humans are... well... humans.
I've searched for scripts, system settings, and event techniques to do this, but came up empty.
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