- Joined
- Oct 19, 2013
- Messages
- 146
- Reaction score
- 79
- First Language
- Hungarian
- Primarily Uses
Hi there, here is another crazy script request, from your truly....
Ok i got this rather questionable idea in my head, which could have a lot of utility.
So this script would use notetags on skills, items, etc. First delete files in, lets say the battler folder and replace it with another file from a folder dedicated to this script. And RENAMES it to be the same as the original file.
Why need this? Well this would make it easy to have a game where the playable characters can have many different sets of clothing, which would affect their sprite, faces sets, busts, and battlers(animated ones)
Now changing faces and sprites is easy, changing bust sets, and animated battler sheets is not, this also means that if you have a scene constructed with only bust set A in mind, you can have different clothes on and it would ruin immersion.
SO with this script it would replace all currently used files and this way all scenes will use the currently equipped looks!
Can this be done? can a script do this? I know it can move and even write external files, but can a script overwrite files that are currently accessed? and after refresh the data, so the game uses the proper images for all these things.
So again the script would delete, copy/paste files form a separate folder, rename them accordingly and flush the memory.
Can this be done? and if so anyone is willing to do this in form of a commission?
Ok i got this rather questionable idea in my head, which could have a lot of utility.
So this script would use notetags on skills, items, etc. First delete files in, lets say the battler folder and replace it with another file from a folder dedicated to this script. And RENAMES it to be the same as the original file.
Why need this? Well this would make it easy to have a game where the playable characters can have many different sets of clothing, which would affect their sprite, faces sets, busts, and battlers(animated ones)
Now changing faces and sprites is easy, changing bust sets, and animated battler sheets is not, this also means that if you have a scene constructed with only bust set A in mind, you can have different clothes on and it would ruin immersion.
SO with this script it would replace all currently used files and this way all scenes will use the currently equipped looks!
Can this be done? can a script do this? I know it can move and even write external files, but can a script overwrite files that are currently accessed? and after refresh the data, so the game uses the proper images for all these things.
So again the script would delete, copy/paste files form a separate folder, rename them accordingly and flush the memory.
Can this be done? and if so anyone is willing to do this in form of a commission?

