- Joined
- Jan 14, 2018
- Messages
- 95
- Reaction score
- 16
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- English
- Primarily Uses
- RMMV
I know there is a plugin by CrystalNoel that does this, but it seems out of date and his activity seems nonexistent since January of 2018.
Are there any other plugins out there to give a Final Fantasy 2 style leveling system where your stats could level by actions taken in battle. In FF2, you have 6 stats, Strength, Agility, Vitality, Spirit, Intelligence, and Magic.
Using corresponding actions, (attacking for strength, agility was random I believe), you have a chance of increasing these stats by 1 at the end of the battle. Your HP would increase by taking damage and your MP would increase by using a lot of it in battle. If your HP was able to gain, it would gain HP equal to what your Vitality is and MP is the same way with Magic.
In FF2 itself, one of the characters starts with 30HP and 10 in every stat, so if his HP went up, he would now have 40 since he has 10 VIT, and same with MP. If he got a VIT gain before an HP gain and now he has 11VIT, he would've had 41HP instead.
Are there any other plugins out there to give a Final Fantasy 2 style leveling system where your stats could level by actions taken in battle. In FF2, you have 6 stats, Strength, Agility, Vitality, Spirit, Intelligence, and Magic.
Using corresponding actions, (attacking for strength, agility was random I believe), you have a chance of increasing these stats by 1 at the end of the battle. Your HP would increase by taking damage and your MP would increase by using a lot of it in battle. If your HP was able to gain, it would gain HP equal to what your Vitality is and MP is the same way with Magic.
In FF2 itself, one of the characters starts with 30HP and 10 in every stat, so if his HP went up, he would now have 40 since he has 10 VIT, and same with MP. If he got a VIT gain before an HP gain and now he has 11VIT, he would've had 41HP instead.
