Final fantasy dissidia special equipment

Zsloth24

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Prenote- I am using alot of yanfly plugins cause....why not, there amazing.
So final fantasy dissidia and dissidia duodecim on psp was a fun game with alot of equipment. There is some equipment that, if a set is worn, will give a certain effect to the character.

Ex: the snowpetal effect gives a state of increased stats only if the character has 3 pieces of equipment it needs. Each equipment gives 1/3 to the snowpetal effect so all 3 is needed.

Is there a way to replicate this?
I believe that it is accomplished in yanflys lunatic mode in auto passive states but not sure how exactly to write it. If someone can help me figure this out, that would help and give the game a little more fun with choice building.
Thank you in advance!
 

HumanNinjaToo

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Olivia has a plugin for armor set bonuses, but it does cost $$.

This thread here talks about using weapon or armor types as conditions to activate a state. You could probably swap out the script calls to get it work with specific armor or weapons.

$gameActors.actor(actor_id).equips()[slot_id] == null;
*change null to id

^^Maybe this one could work
 

Zsloth24

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The thread you posted will definitely do the job.
The one part of the thread:
<Custom Passive Condition>
if (user.isWtypeEquipped(2) && user.isAtypeEquipped(1)) {
condition = true;
} else {
condition = false;
}
</Custom Passive Condition>

Will work to what I am going for.
This was actually gonna be used to do things like, equipping a set of snow attire will prevent a freezing state when going through a tundra or boost magic when a mages hat, robe, and cane is equipped.
Thanks for discovering this.
MISSION ACCONPLISHED!
 

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