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Download Beta Demo V1.21:
http://www.mediafire.com/file/6vcmuyn3fljx7hj/Final+Fantasy+R+V1.21.rar
http://rpgmaker.net/games/8399/
Howdy everyone! I have been working on a game since the release of RPG Maker MV. I have always loved the RPG Maker series, going back to the 2000 version on Don Miguels translation site. I have always wanted a randomized Final fantasy, where I could just fight through a big dungeon, and I have been tinkering with the game for years. RPG Maker MV (and yanflys excellent plug-ins) have finally made it possible for me to include all of the features I imagined, so now I feel like I might finish this game I have been tinkering with for so long and through 4 RPG Maker versions
In Final Fantasy R you are a party adventures who have set out to enter the Infinite Dungeon and collect the 17 Elemental Crystal within, and perhaps confront the dungeons master Asmodeus! Final Fantasy R aims to combine the battle and adventure style of Final Fantasy with the randomly generated dungeons of Rogue-Likes. A Rogue-Like is a randomly generated game, where they player has to explore a dungeon, reach the bottom, and escape alive. Most Rogue-Like give you only one life, Final Fantasy R generously allows you to save. All of the loot in Final Fantasy R is randomly generated, like Diablo and thanks to Yanflys wonderful plug-ins, so no two play troughs will be similar!
Final Fantasy R attempts to be a similar experience to the FF5 and FF6 Ancient Cave Rom hacks, with a much expanded dungeon. There are many level of the dungeon to explore, as well as many bosses to defeat and random loot to collect. The game is currently unfinished, but it has reached a point where it is quite fun and very playable! There are many classes and features to explore, a massive crafting system and a multitude of of character classes, powers, abilities, and equipment!
Features:
-Custom Party system
-Tons of monsters to fight and areas to explore
-A Randomized Dungeon that is different every time
-Job Point and Subclass system
-Multiple types of magic and skills, including Black/White/Blue Magic, Tools, Martial Arts and more!
-Over 100 character classes
-Hundreds of items to find and use, with randomized states
Download Alpha Demo V1.21
http://www.mediafire.com/file/6vcmuyn3fljx7hj/Final+Fantasy+R+V1.21.rar
http://rpgmaker.net/games/8399/
Screenshots:
Videos:
https://www.youtube.com/watch?v=ZK6FT23Qg9k
https://www.youtube.com/watch?v=rojibY8FmJ8
https://www.youtube.com/watch?v=5zD5iZO_UJo
https://www.youtube.com/watch?v=hjmbt8u4T00
Updates:
Version 0.96
-Fixed a bunch of bugs
-Updated all Yanfly plug-ins to latest version
-Massive improvement to the class abilities! All class abilities are now much more unique, and do not have MP or TP requirements. Instead they have cool-down timers, so the abilities will always be free, but the more powerful ones will take a while to recharge
-Awesome new crafting system, thanks to Yanflys fantastic new Item Synthesis plug-in!
Many classes can now purchase Item Crafting skills from their jobs skills menu, these will unlock crafting recipes in the new Crafting menu. Most recipes right now only require Gold and a few common items.
Weapons/Armor/Relics crafted with this system will be subject to randomized states, so be sure to craft more than one item to get the best!
-Improved the monster graphics
-Major new map addition, the dungeon is now infinite! Thanks to the fantastic Map Generator plug-in by Sanshiro:
http://forums.rpgmakerweb.com/index.php?/topic/51808-map-generator/
-Added Class battle abilities! Each of the 100 classes now has a unique (and powerful!) battle command instead of Guard. Like Cecil's Dark Wave from FF4, or Drogoon Jump, or or Terras Morph, a monks Kick, etc This makes each class very unique, and gives you a reason to choose them beyond their learned abilities
-Expanded and improved the Dungeon some what
-Added sorely necessary starting gold
Version 0.9
-Major Graphics overhaul and improvement, no more little white pixels!
-Improved the soundtrack, and trimmed some fat
-Updated all Yanfly plugins to latest versions
-Added Status Core
-Added Enhanced TP
-Added Weapon Unleash system
-Added enhancements to the Job Point system
-Added Improvements to Character Classes
-Added Party size and Difficulty selection
-Starting equipment area allows for a much easier experience for beginners
Version 0.8
-Added many new playable characters from other classic Final Fantasy games, from FF6: General Leo, Edgar, Cyan, Celes, Kefka, Setzer, Relm, Terra, Sabin, and Shadow. From FF5: Bart, From Chrono Trigger: Lucca, and from FF4: Tellah
-Vastly improved Blue Magic system
-Added Psionics system
-Updated all Yanfly plug-in to latest versions
-Added a bunch of levels to the dungeon
-Massive overhaul of the class system, all classes are more unique and playable!
-Multi-classing now more useful
-Fixed a bunch of bugs
-Updated all Yanfly plug-ins to latest version
-Massive improvement to the class abilities! All class abilities are now much more unique, and do not have MP or TP requirements. Instead they have cool-down timers, so the abilities will always be free, but the more powerful ones will take a while to recharge
-Awesome new crafting system, thanks to Yanflys fantastic new Item Synthesis plug-in!
Many classes can now purchase Item Crafting skills from their jobs skills menu, these will unlock crafting recipes in the new Crafting menu. Most recipes right now only require Gold and a few common items.
Weapons/Armor/Relics crafted with this system will be subject to randomized states, so be sure to craft more than one item to get the best!
-Improved the monster graphics
-Major new map addition, the dungeon is now infinite! Thanks to the fantastic Map Generator plug-in by Sanshiro:
http://forums.rpgmakerweb.com/index.php?/topic/51808-map-generator/
-Added Class battle abilities! Each of the 100 classes now has a unique (and powerful!) battle command instead of Guard. Like Cecil's Dark Wave from FF4, or Drogoon Jump, or or Terras Morph, a monks Kick, etc This makes each class very unique, and gives you a reason to choose them beyond their learned abilities
-Expanded and improved the Dungeon some what
-Added sorely necessary starting gold
Version 0.9
-Major Graphics overhaul and improvement, no more little white pixels!
-Improved the soundtrack, and trimmed some fat
-Updated all Yanfly plugins to latest versions
-Added Status Core
-Added Enhanced TP
-Added Weapon Unleash system
-Added enhancements to the Job Point system
-Added Improvements to Character Classes
-Added Party size and Difficulty selection
-Starting equipment area allows for a much easier experience for beginners
Version 0.8
-Added many new playable characters from other classic Final Fantasy games, from FF6: General Leo, Edgar, Cyan, Celes, Kefka, Setzer, Relm, Terra, Sabin, and Shadow. From FF5: Bart, From Chrono Trigger: Lucca, and from FF4: Tellah
-Vastly improved Blue Magic system
-Added Psionics system
-Updated all Yanfly plug-in to latest versions
-Added a bunch of levels to the dungeon
-Massive overhaul of the class system, all classes are more unique and playable!
-Multi-classing now more useful
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