Final Fantasy Series

SLEEP

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Squall's pretty cool, if you take jokes fans make about him at face value. A dorky kid who can only communicate through a shared hobby? (triple triad) Not just socially handicapped due to regular awkwardness, hormones, or a tragic past he can't remember, but dealing with some social anxiety disability? That's 100% legit my kind of protagonist, if only he'd been intentionally written that way instead of it just being a canonically incorrect impression left through sour writing.
 

RPGVXNEWB

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Played all the main ones and the series spinoffs (Gameboy,GBA,PSP, etc).  The older ones(III excluded as III didn't hit USA till the DS.  Well it did but it was actually six) have a special place in my heart, as those are the ones I grew up on so they remind me of that child like whimsy I used to have.   I never disliked any of them, VIII I enjoyed the least however I still enjoyed it more than other RPG's.  If I were to make a list:

VI>IV>V>I>VII>IX>III>XII>II>X>XIII>XIII-2>X-2>VIII

Okay I lied, I never played XI, but that's because I am too afraid of socializing.....don't make me talk to people :o

Edit: Main ones are what I meant to rank :p
 
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Randommerade

All those years, outside looking in...
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I figured here would be the best place to post this...

To anyone who plays Final Fantasy 14, do you have a character in the world Exodus?

If so, holla.
 
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RESUSCITATION!!

 

My favourites are 7,8 and 9. But my most favourite has to be 9, its story and music are overwhelmingly mesmerisingly captivating! It really goes in depth about romance and meaning of life and friendship, which is really the main themes in adventure-rpg. Needless to say, I vouch it to be the best FF title ever to have graced FF franchise. But it may seem a bit unfair since I haven't played any of FF10-FF14, meh.

 

I still pity Sephiroth and Zack Fair. Sephiroth's descend to darkness after learning his origin is completely understandable. But Zack's demise is...to much! I mean, the developers could have at least let Zack died in Aerith's arms right? But then that would destroy Cloud's plot with Aerith which will effectively nullify some of wondrousness of FF7's plot.Oh well, a great title indeed.

 

FF8. It would have been the best FF title ever if developers give more in-depth going-about for its heroes-academy theme. I mean, it feels way off cus, since the developers has introduced an atmosphere, which I call it heroes-acedemy theme, where heroes train in some sort of warrior academy and become good fighters to then undertake quests, the developer does not explore this heroes academy theme into great length. The game jumps right into the sorceress conflicts which feels like too early to be climatic. Why not let players, for considerable length (like maybe for at least the whole disc 1) go through the training and socialising process in the garden (you know, like high-school students stuffs, with only that, training to be fighters) first and do some several quests first dealing with their study and training in the garden? I think that way FF8 would've performed much more amazingly!

 

My favourite Preludes are FF7's and FF9's.
 
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arekpowalan

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Played All the Bravest. That game was a joke.

I like most Final Fantasy titles, though. Expect for FFXII for its political-related plot and an angry princess. I also didn't play XI or XIV as they are online games.
 

hian

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Just bought the FF10 HD remake yesterday, and having a great time with it. Firstly, because the Japanese voices are so much better than the English ones(with exception of Wakka, I always loved his accent, but that's just personal preference).

Having replayed pretty much all the titles this year, it really stands out with its gameplay. The battle system really has much more tactical depth than the other titles, and the sphere system is brilliant as always. I really like how the game sets the characters up to have individual roles yet allows you to truly customized your team however which way you want. It's the perfect balance of titles like FF7-8 in terms of customizability, and FF9 in terms of balance.

The improved graphics are nice, but nothing flashy. The improvement that stands out the most is the improved water graphics.

It also seemed they've changed the arrangements of several tracks in the games soundtrack, which is interesting, but can be a small let down at times, when you're expecting a certain sound or part, only to get something else in stead.

They've also added a small episode that bridges the story of FF10 and 10-2. A small bonus if nothing else.

Some criticisms though:

They've still kept the double model system - in the original game, you'll notice that apart from FMVs, all characters have 2 models. One high quality for important scenes, and one low detail for battles and exploring and minor scenes.

These models have been kept, and they stand out as a sore thumb against the new high res textures on the environments etc. It's baffling that they didn't bother to work around this seeing as these models were originally used because of hardware restrictions that neither ps vita nor ps3 have.

Another thing is that they tacked on this completely unnecessary touch feature quick menu for healing spells and items outside battle, yet didn't bother to make any interesting touch features for battles etc. I say, if you're going to add touch features, don't make them half-assed.

They also changed the menu design, and personally I think it's cold and without charm.

A small gripe I have, which isn't really such a big thing though, is the lack of a movable camera in the 3d environments. The original game was beautiful, and this even more so. A movable camera would allow for more appreciation of the design. And while the camera usually isn't a problem, there are places in the game with poor camera setups, and it just feels extremely restrictive after having played so many next generation games where the right analog can be used to adjust camera.

All that being said, I'm having a great time with it. It's nice having a high quality title like this in my pocket. Looking forward to spending 30-40+ hours mowing through this classic again.
 

Kaelan

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I figured here would be the best place to post this...

To anyone who plays Final Fantasy 14, do you have a character in the world Exodus?

If so, holla.
All the cool kids play in excalibur
 

BigEd781

undefined method 'stupid_title' found for nil:NilC
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A small gripe I have, which isn't really such a big thing though, is the lack of a movable camera in the 3d environments. The original game was beautiful, and this even more so. A movable camera would allow for more appreciation of the design. And while the camera usually isn't a problem, there are places in the game with poor camera setups, and it just feels extremely restrictive after having played so many next generation games where the right analog can be used to adjust camera.
That would be a huge undertaking as many of the backgrounds in FF10 are pre-rendered. That doesn't allow for arbitrary viewing angles.
 

hian

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That would be a huge undertaking as many of the backgrounds in FF10 are pre-rendered. That doesn't allow for arbitrary viewing angles.
No it wouldn't. Read my post again and notice that I was speaking specifically about the 3d environments, hence NOT the ones using pre-rendered backgrounds.Seriously man, you're quoting the part where I actually state this explicitly.

In either case though, huge undertakings shouldn't be a no-go for huge development companies when releasing a project, remakes or not.

It's arguably this kind of mentality that has lead a lot of modern developers to be hated by the consumers. Why should anyone spend money on products that are essentially just lazy brush-ups of earlier titles?

Not saying that's the case for FF10 HD, but it's a valid concern to be sure.

As I said, the low detail textures used outside of events is a good example of good old laziness.
 
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Deleted

The Champion of Uncertainty :D
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Final Fantasy 9 is my all time Fave RPG (and probably fave game of all time). It is the very first Final Fantasy I played. I remember when I first saw the trailer for its release and I was awestruck, it just looked so magical, and it was  :)  I also really like Final Fantasy 10 also.

(Just as a side note, I really hope they release FF9 on steam)
 

hian

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I know FF9 is available on the psn store for ps3, PSP and PS vita, but that might not be of much help.

You could play it on an emulator though. ePSXe does wonders for the graphics.

I really enjoy playing psx classics with upscaled resolution, anti-aliasing and the cell-shade plugin. Makes a lot of games look brilliant.
 
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BigEd781

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No it wouldn't. Read my post again and notice that I was speaking specifically about the 3d environments, hence NOT the ones using pre-rendered backgrounds.


Seriously man, you're quoting the part where I actually state this explicitly.


In either case though, huge undertakings shouldn't be a no-go for huge development companies when releasing a project, remakes or not.


It's arguably this kind of mentality that has lead a lot of modern developers to be hated by the consumers. Why should anyone spend money on products that are essentially just lazy brush-ups of earlier titles?


Not saying that's the case for FF10 HD, but it's a valid concern to be sure.


As I said, the low detail textures used outside of events is a good example of good old laziness.
So, you're suggestion is to implement a feature which only works some of the time? All of a sudden I'm on a map with a pre-rendered background and I can no longer move the camera? Yeah, that sounds like a good idea.


There are very (very) few maps in FFX which do not have any pre-rendered content. I can't even think of one off the top of my head.
 
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hian

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Then you need to replay the game, because its the other way around for almost every single god damn map usually, except for cramped insides of buildings.

Point in case, Zanarkand, Mihen Highroad, Kilika woods, every god damn trial area, most of besaid, and so on and so on. You obviously have no frickin clue what you're on about, so seriously, go replay the game.

Your critique is even more off point when you consider that games like ocarina of time did the very thing I was proposing, a combination of dynamic 3d environments and static pre-rendered backgrounds.

Your points are completely moot and a red herring in any case. You've done nothing to address what I originally said, and now you scramble for a new position?

Face it, you're completely out of your depth here.
 

Dark Phoenix

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I know FF9 is available on the psn store for ps3, PSP and PS vita, but that might not be of much help.

You could play it on an emulator though. ePSXe does wonders for the graphics.

I really enjoy playing psx classics with upscaled resolution, anti-aliasing and the cell-shade plugin. Makes a lot of games look brilliant.
I know my problem with ePSXe is that for some odd reason, the game tends to shift into a horrible slowdown mode every once in a blue moon.  And that was playing Suikoden II; I can't even imagine trying to play a more graphically advanced game...
 

Engr. Adiktuzmiko

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I never had problems with ePSXe with slowing down... it actually runs so fast for me (on a not so good laptop), so I always put a frame limit unless I'm on a grind fest
 

hian

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I know my problem with ePSXe is that for some odd reason, the game tends to shift into a horrible slowdown mode every once in a blue moon. And that was playing Suikoden II; I can't even imagine trying to play a more graphically advanced game...
Well, some games are more compatible than others. Then there's the matter of plugins and configurations. If you have the newest one, then look up tutorials, you can get around most issues. I know many helpful souls who have long winded, excellent tutorials with set ups that include what systems and graphic cards etc that have the best results.

It's also worth noting that suikoden 2 is notoriously hard to set up correctly. Even with the optimal set up, you'll probably lose sound in the army battles, face minor glitches etc.

If you have a recent android though, you don't need to mess with all that. I used to play FF9 on my xperia play last year, a fairly old phone at that, using the epsxe app.
 
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MasterLagger

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I've played some Final Fantasy games, but I wasn't into it as much as other people. Let's see, I've played FF 1 and 2 for the NES (without a guide), FF 4 (DS version) and FF 6 (labeled 3 in the US, the SNES version). Out of all the villains I've seen so far in the series, Kefka's my favorite.
 

Qeo

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My favorites were 7, 8 and 9.

But I have a rant about them...

First off, 7. I find it odd just how different the characters power seem to be out of battle... 8 and 9 probably did this as well but it was most noticable in 7.

Some examples:

Zack getting killed by two low level shinra soldiers. They kind of fixed this in Crisis Core where it's a whole army against him, but considering the kinds of enemies he faces before makes me think he would be a fairly high level in ff7, so if that was in a battle in ff7 those guys wouldn't even be doing damage.

And Tifa Vs. Scarlet... Tifa can beat dragons to death with her fists, but she's in a slapping battle with Scarlet... so I I'm guessing Scarlet is super powerful too? Also, not sure why Tifa is slapping when punches would be more effective.

Now, 8. I didn't like Squall. And I didn't care for the lovey stuff at all... I always find it annoying when they give your character a love interest. What if you liked Quistis or Selphie better? You don't even get the choice. They did this again in ff10 with Tidus and Yuna. I knew in ff10 I was much more into Lulu and Rikku than Yuna.

As for 9... Random battles are far too frequent. I have no idea why they changed it. It was perfect in the last two games, things like that can ruin the fun factor of the entire game.

As for nice things to say about them... I can't think of anything that I haven't seen said already, and this post is already a little long.
 

Dark Phoenix

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Zack getting killed by two low level shinra soldiers. They kind of fixed this in Crisis Core where it's a whole army against him, but considering the kinds of enemies he faces before makes me think he would be a fairly high level in ff7, so if that was in a battle in ff7 those guys wouldn't even be doing damage.
*cough*
 
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