Blureinade

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I am asking for a victory screen like in the PS1 Version for VX Ace in different versions such as VII, VIII and IX , when I win a battle it comes up with my picture and actors as exactly in the video shown below and receive EXP and new items and abilities.  I am asking for three versions in order to find the perfect fit for my game.

FFVII- https://www.youtube.com/watch?v=zmj8VFDupus (2:17 Victory screen and I also want it in the standard blue colour, not red as shown)

FFVIII-  http://youtu.be/C0kZW3wEBs4 (2:47 victory screen)

FFIX- http://youtu.be/XW_C8e-9GsL (3:01 victory screen)

Thanks!
 
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Yanfly Victory Aftermath is a great script... But it has bugs that needs to be fixed before using it. There are some patch available,but they dont fix all the issues.
 

Sixth

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What bugs are you talking about exactly?
 

bgillisp

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Paragraph formatting doesn't work as intended (\n is ignored). I had to find a snippet from someone else to fix it.

Also, it does display text even if you find nothing. Though, with some quick editing you can fix that.
 

Sixth

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Line breaks work with the \lb message code flawlessly.


All of Yanfly's initial examples use \lb for making a line break.


Edit:


Or maybe I got the message code \lb from another script... I use a lot of custom message codes.


Just went and checked for the un-edited script, and the \lb codes are not there. My bad! *-*


The text display for nothing found is true, yeah.


Although, there is an addon which let's you make custom requirements for each text at the end, so if you make a requirement with something like "if drop.items.nil?", you can make your actors say something like "Ohh, noes, these monsters were cheap! >.>", etc. Cool addon! :)


There is a voice over addon too for it, which makes it even more awesome.


And from a scripter's viewpoint, it is easy to modify/work with it.


Is there any other issue with it?
 
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bgillisp

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Those are the ones I know of. Though I don't think most know to use \lb on here, as we mostly use \n for 99.99% of the other stuff we type (at least I do, I didn't even know what \lb did until now), so that is still a pretty bad flaw if you ask me.

I have gotten it to very randomly crash too, though I think that only happens when I use the key to instant win a battle (from Yanfly's Battle engine when in test mode) in the middle of an animation or text and totally confuse the system on what it is supposed to be doing. Though, granted, most people are not going to suddenly end a battle in the middle of the Ice All One animation either.
 

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Ignore the line break part I wrote, I got \lb from another script I totally forgot about! :D


It won't do anything without that script.


I guess it won't work because of the way Yanfly stored the win texts.


The crash is because it can't dispose the currently playing sprite in the new scene. It can only happen if you force end the battle. Happened to me countless times. >.>
 

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