DestroyDX

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Hey there game makers! Wondering if anyone knows a way to make a skill that switch the user with another actor in the party that is not in battle and allows only actors that participated in battle to get exp. Upimages (1).jpeg My initial thought was simply to make a skill that changes the party formation then I realized that if this was the case how do I ensure that you can only switch with party members not in battle and how do I maker that when they come into battle they too get exp? Anyway does anyone know how to do this?
 
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ATT_Turan

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I know Yanfly's Actor Party Switch does this - I don't know if there's a free plugin that will.
 

DestroyDX

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I know Yanfly's Actor Party Switch does this - I don't know if there's a free plugin that will.
Once again you are the light of intelligence that shines on my ignorance. Thanks for the tip I'll look it up.
 

DestroyDX

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Once again you are the light of intelligence that shines on my ignorance. Thanks for the tip I'll look it up.
I tried the plugin and it is exactly what I was looking for! Thanks for your help!
 

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I have never felt so attacked by a tree before :LZSlol: it took 10++ hours to make but at least it looks pretty LOL

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now seems like the worst time for me to need a better computer with how much stuff is costing. that and I don't thing there's much else I can do to make MV run any better with what I have.
Sigh... to have some variety in this weather. More than just sun and rain and wind and thunder.
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After the initial success with one event, I set up four different events on the same map to detect who is in which slot in my current party, and fortunately it managed to work as intended, with the events changing image to match the party members even as I swapped their positions around in formation. This will be a great tool for immersive scene design.

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