RMMZ Finished draft of first ep of my game. Feedback appreciated!

rpgLord69

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Like the title says, I finished my first draft of one episode of my fantasy themed rpg. If someone would like to try it out and give feedback, that would be great!

Disclaimer: Has some swearing, some sexual themes, talk about alcohol use etc

Info: Game has lots of character banter (especially in the beginning), so if you don't like that and skip all dialogue, this game is not for you. The game mixes serious themes and humor. Also the game mechanic is avoiding groups of fast moving enemies (move in a pattern). Has no battles (at least yet)!

Also, this is just a draft. Uses RTP elements (though I did make custom character images and sprites with the character generator). Maps aren't exactly Picasso level and the enemy-screens are not full length or balanced properly. Some might be way too easy and some too hard. I did manage to go through them though. However you can currently SKIP all ENEMY SCREENS, by touching the signposts in them. The direwolf is currently just one recolored dog-sprite, but it only appears in two scenes.

Plot is about a nymph(elf like creature) who visits her home forest with her girlfriend and friends and they get into different kinds of trouble.

Below are some pictures, and here is a download link to Media Fire (I played through it two times, so it should work fine):

EDIT: UPDATING GAME, DOWNLOAD LINK CURRENTLY NOT AVAILABLE



rpg maker pic1.jpg

rpg maker pic2.jpg

rpg maker pic3.jpg
 
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Xiandata

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Alright! I've given it a bit of a playthrough, so I'm happy to give you all the feedback I can.
Bearing in mind I'm not a pro game designer, so most of this comes from the perspective of someone who enjoys playing smaller RPG games.

Story
Your dialogue is pretty great overall (though I did have some twinges at the sexualization of someone immediately said to be underage, but that's just my personal dislike)
I think you have some great characters, and very flavourful writing. There are a few tropes, but nothing that feels too out of place in the general world.

Overall, I can tell you've had a lot of fun writing the lore and overall world! And when you can feel the joy behind a creator's work, that makes it all the more fun to experience as a player. :D


Graphics/ Map Design
So I can definitely tell that the dialogue/ story was your main focus over any other part of the game, so take the following feedback with a grain of salt:

I know you've said that you are no Picasso when it comes to map design (and that's fine! We're all still learning, honestly) there are definitely a few things you can do to improve your maps.

Right now, I'd say they're the biggest reason someone might look at your game and decide not to play it. There are some awesome mapping tutorials you can find that could help you make them look a bit more varied (and free assets, too!)
At present, the maps feel a bit too empty, and the items littered about just a little too randomly. If you wanted to add to the foresty feel as well, I recommend looking into a simple lighting plugin to get some nice forest-y light beams or somesuch. Can really add to things! I know the dialogue and story are the main focuses here, but giving players lots to look at while they read can be important, too!

There also seem to be quite a few graphical issues in the outpost for example - with the houses' fronts not quite being tiles right (looks like most are using the bottom-right tile for the whole front). And farm crops growing straight from the grass (I believe there are tilled-soil tiles).
It was also quite jarring to enter the houses and end up somewhere with no walls. Just things like that!

Gameplay
Dodging for days! I think for this sort of style of puzzle, you've done it fairly well! I'm not very good at them, but you have some fun chaos going on. :D

Overall, I can tell you've put a lot of work into this, and I think you should be happy with what you've made! However, there is definitely room for improvement. Still, I have no doubt you've learned a lot while working on this project, and will continue to do so! Keep working to try make the best games you can! :kaojoy:
 

rpgLord69

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Alright! I've given it a bit of a playthrough, so I'm happy to give you all the feedback I can.
Bearing in mind I'm not a pro game designer, so most of this comes from the perspective of someone who enjoys playing smaller RPG games.

Story
Your dialogue is pretty great overall (though I did have some twinges at the sexualization of someone immediately said to be underage, but that's just my personal dislike)
I think you have some great characters, and very flavourful writing. There are a few tropes, but nothing that feels too out of place in the general world.

Overall, I can tell you've had a lot of fun writing the lore and overall world! And when you can feel the joy behind a creator's work, that makes it all the more fun to experience as a player. :D


Graphics/ Map Design
So I can definitely tell that the dialogue/ story was your main focus over any other part of the game, so take the following feedback with a grain of salt:

I know you've said that you are no Picasso when it comes to map design (and that's fine! We're all still learning, honestly) there are definitely a few things you can do to improve your maps.

Right now, I'd say they're the biggest reason someone might look at your game and decide not to play it. There are some awesome mapping tutorials you can find that could help you make them look a bit more varied (and free assets, too!)
At present, the maps feel a bit too empty, and the items littered about just a little too randomly. If you wanted to add to the foresty feel as well, I recommend looking into a simple lighting plugin to get some nice forest-y light beams or somesuch. Can really add to things! I know the dialogue and story are the main focuses here, but giving players lots to look at while they read can be important, too!

There also seem to be quite a few graphical issues in the outpost for example - with the houses' fronts not quite being tiles right (looks like most are using the bottom-right tile for the whole front). And farm crops growing straight from the grass (I believe there are tilled-soil tiles).
It was also quite jarring to enter the houses and end up somewhere with no walls. Just things like that!

Gameplay
Dodging for days! I think for this sort of style of puzzle, you've done it fairly well! I'm not very good at them, but you have some fun chaos going on. :D

Overall, I can tell you've put a lot of work into this, and I think you should be happy with what you've made! However, there is definitely room for improvement. Still, I have no doubt you've learned a lot while working on this project, and will continue to do so! Keep working to try make the best games you can! :kaojoy:


Hey thanks for trying it out! You're a nice person for trying someone's random draft, haha. And thanks for the compliments about the dialogue and characters! I just wanted some feedback, but don't have the kinds of friends that play games like this.

I fully agree on everything you said about the mapping and graphics (though it didn't even cross my mind that I shouldn't have vegetables growing from grass lol). As I said it's just a draft and I think I'm going to pay someone to make me some (at least) decent maps and probably sprites as well for the main characters (I don't even need battle sprites, so it's probably not that expensive). Also I was thinking about adding character art and some 2D art, but only if I get excited enough to put some more money into this hobby :D

But hey, thanks again for trying it out and also taking the time to comment, you're cool!
 

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