Fit Enemy Battler to Screen Size?

MechScapeZH

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Hi everyone,

I've created an (animated, if it matters- I'm using Yanfly's animated enemies script & DreamX's extension script that allows for more frames) enemy battler with a size of 816 x 624 (the screen size). I'd like to portray a giant monster by making the battler fill the screen, but it doesn't seem to be possible since the "Troops" window only allows you to place enemies within certain borders. The sprite is either cut off vertically or horizontally, depending on where I place it.

Is there a way to accomplish this?

Thank you in advance for your help.
 

J-G

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Play around with the a plugin that lets you scale your battlers or reize image to fit your needs.
 

MechScapeZH

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Play around with the a plugin that lets you scale your battlers or reize image to fit your needs.
I actually tried setting the Scale (via Yanfly's plugin) to 200%, but it just put the battler off of the screen since it multiplied the empty space in the spritesheet as well as the sprite itself.

Thank you for your help & comment!
 

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