Fitting (stretching) game to browser window size (web embed)

orzlab

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I'm enjoying MV so far and I especially love how many deployment options there are.


However, when I'm embedding my game as part of a web site, I noticed that the game window/viewer doesn't scale to fit the window size.  I know the preview player/'application' that is used to play the game via Windows is actually just (a modified version of?) Chromium, and that stretches to fit the window just fine.


I've looked at the html file (index.html) and several of the JS libraries that come with it, but I can't seem to figure out why it doesn't scale to fit external browser windows.  Am I missing something very obvious?


Any help would be greatly appreciated!
 

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