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Anyone know how to make a state that:
1 deal a fixed ammount of damage per turn like 10.
2 deal a fixed ammount of damage but it is reduced by enemy defense.
3 deal a damage based in hero attack per turn and a way to enemy defense reduce it as well.

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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