Fixed Stat Gains Upon Level Up

Nisshoku

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So I checked the forums thinking that someone else would have asked the same question if they didn't know how to do it, but like the title says I was wondering if there was any way to make it so that characters receive a set amount of stats upon leveling up. For example every single level up, the character would gain Atk+3 Def+2 etc.

I have even tried using the custom curve function in the maker that allows you to set the stat at level 1 and what it would be at level 99, the problem is sometimes it will go up by one more or one less than I want it to.
 

Aoi Ninami

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Maybe you haven't entered the correct parameters. If you want the curve to increase by 3 per level for 98 levels, then the Level 99 stat should be 3 x 98 = 294 higher than the Level 1 stat. If you enter two values with a difference of exactly 294, it should work.
 

Nisshoku

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@Aoi Ninami
Thank you for the help :) It was seriously racking my brain trying to figure it out. Much obliged to ya! :3

**EDIT**
It seems to not perfectly go up by the set amount, about every 8-10 levels it increases by 2 rather than 3. But maybe I can play with the learning curve slider to fix that.
 

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