RPG Maker Forums

Flare Call Event On Game Over vs 1.0
 
Download: Grab it here
Credit: Darknessfalls

You can use this in commercial games.

so simple no other script or idea can compete :) I aim to please and make things simple for the community

This script is super simple and super basic. There is no screen shot to show as the common event you create is up to you.

How ever at the core of the script we do the following:

  • Party Dies on map, out of battle, we call a common event after reviving every one.
  • Party Dies in a non test, non can loose battle, party is revived, sent back to map and common event is called.
So how would you set this up?

  •  
  • Create a common event with a trigger of none.
  • Create a parallel process that contains the following script call: FlareGameOverEventCall.callEvent(commondId)
  • The commonId is the id of the common event you created
  • Play the game.
Now when a party dies in battle, the characters are revived and the event plays, This also works for when a party dies
on the map. This does NOT work when you just call game over via an event.

Simple right?

Latest Threads

Latest Profile Posts

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

Forum statistics

Threads
106,033
Messages
1,018,441
Members
137,820
Latest member
georg09byron
Top