Thanks for your remarks on the art, the animations and the retro look of the game, that's exactly what we intended with this project, and, of course, for taking the time of making a video on your channel! We're really happy that you enjoyed the humor of the game.

Later on the no-story gets more storier, by the way.

Thanks a lot as well for your advice that will help us make the game better, we'll consider some of your ideas like balancing some enemies, speeding through the text or the one of restoring HP & MP upon leveling up. That's pretty neat and we didn't come up with that.
Also, Mofi is intended to be moved to the back row, especially during the beginning of the game. Yeah, we definitely should have set it that way by default.

About the shortcut thing, once you get the secret, there's a route made of bushes you can use and which takes you straight to the entrance of the valley. Also you can revisit the dungeon (or bungeon, it was intentional

) now you can walk through the bushes and find new areas and treasure. The same goes for the Dragon cave (to the South

), after beating the dragon and getting the key, there's a purple door in the area before the boss that takes you to the first village. There are a lot more secret passages like that, too.
And as for the magic pouch, it's just a menu for key items and collectibles, like skins and such.
About the language, there's not much bad language in the game but a couple characters do have a bit of a foul mouth, so I've been thinking of making a "clean version". Do you think it's a good idea? Did you find it uncomfortable to read?
Thanks so much for playing the game and sharing it! The video was absolutely great!
