Dust

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Merry Christmas everybody :)

I brought a little present: A plugin that allows you to mark enemies as "flying", which makes them only targetable by ranged skills:
https://www.dropbox.com/s/big04oqxeo2dvht/FlyingEnemies.js?dl=0

FlWwnVu.png


You just add the tag <Flying> to an enemy's note section. Now it can only be affected by skills with the note tag <RangedSkill>, all other skills will miss their target.

I hope you'll find some use for it :) You can use it in your commercial and non-commercial projects, a mention/credit is optional but appreciated!
 

Frogboy

I'm not weak to fire
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I will likely use this some day. I have a couple of ideas for games jotted down that this would be a great addition to. Thanks!

Does it work with ranged weapons?
 

Dust

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You're welcome! It's only working with skills.
 

gambitben

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Wow! This is great! I have one questiong tho: can Flying be applied to states, so when someone gets it it automatically can only be damaged by ranged skills? Anyway, amazing plugin :)
 

uglywolf

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I might be using this soon.
Since it's only applicable on [Skills], guess it would work well with <WeaponAttack> plugin.
Thanks in advance!
 

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I'm familiar with MZ thanks to jam now. I say it's a better working and looking MV. Lots of plugins too and FOSSIL helps alot. It's not bad.
Some more progress <3 and in most important news:
ALPACARAPTOR SPRITE! (not animated yet, though :( )
h4u90Sz.png
Caz
At the risk of giving myself even more work to do, I kinda wanna redraw the faces of the MV RTP to be a little less.. uhhhhh..

mv-redraw.png
Hmm...you'd think in this day and age, what with Japanese Schoolgirls frequenting anime, JRGs and whatever else...that someone might have made some gym clothes for the generator. You know, the ones with the short bloomers.
finished the draft of some of this dude's motions!

mc0xoB4.gif


gonna work on the drafts of the other 3 now before i put detail, need to position these rather tall sprites well on the field

waiting for the term to end so i can get more time w this :kaodes:

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