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Follower Control
Plugin by Tyruswoo
For RPG Maker MV
How to Use:
Follower Control allows you to use the following event commands on the party followers:
Or, you can target a follower based on the associated actor's ID:
Or, you can target a follower based on the associated actor's name:
That's all there is to it!
Tip: You can use Common Events (in the Database) to set up your favorite move route sequences for the followers and leader! Then use the "Common Event..." command in an event to call the same move route sequences from various places in your game! This way, you can have a collection of cutscene-style sequences that occur during certain events, such as entering or leaving a map, or talking with special NPCs as you prepare for cutscenes, or for sleeping at an inn, etc!
Follower Control allows you to control the movement of party followers using the Set Move Route command! Simply use the plugin command "Follower 1" or "Follower 2", etc., and then use Set Move Route on the player, and the desired follower will move instead of the leader! Use the plugin command "Follower 0" to make Set Move Route work as default, affecting the party leader.
You can also use "Follower StopChase" so that leader movement no longer makes followers chase after the leader; this allows you to move the leader and followers around independently for making cool cutscenes! You can then use "Follower Chase" to make the followers chase the leader again.
v 1.00, Jan. 17, 2016: Added the following features:
v 1.04, Jan. 20, 2016: Added a small but useful feature:
Your Adventuring Companion,
Tyruswoo
Plugin by Tyruswoo
For RPG Maker MV
How to Use:
Follower Control allows you to use the following event commands on the party followers:
- Set Move Route
- Show Balloon Icon
- Show Animation
- Transfer Player
- Plugin Command: Follower 1
- Plugin Command: Follower 0
- Plugin Command: Follower StopChase
- Plugin Command: Follower Chase
- Plugin Command: Follower Variable <varId>
Or, you can target a follower based on the associated actor's ID:
- Plugin Command: Follower Actor <actorId>
Or, you can target a follower based on the associated actor's name:
- Plugin Command: Follower <name>
That's all there is to it!
Tip: You can use Common Events (in the Database) to set up your favorite move route sequences for the followers and leader! Then use the "Common Event..." command in an event to call the same move route sequences from various places in your game! This way, you can have a collection of cutscene-style sequences that occur during certain events, such as entering or leaving a map, or talking with special NPCs as you prepare for cutscenes, or for sleeping at an inn, etc!
- Note: Using Set Move Route to turn by degrees, you can have the same move route sequence be used when the player is facing various directions!
- Note: You may consider using the Gather Followers event command to bring followers to one location, then use Set Move Route "Turn toward Player" for each follower to make them face the same direction as the party leader. Doing this allows you to have your followers in a predictable location and direction, from which you can then send them out into the desired move route sequence.
Follower Control allows you to control the movement of party followers using the Set Move Route command! Simply use the plugin command "Follower 1" or "Follower 2", etc., and then use Set Move Route on the player, and the desired follower will move instead of the leader! Use the plugin command "Follower 0" to make Set Move Route work as default, affecting the party leader.
You can also use "Follower StopChase" so that leader movement no longer makes followers chase after the leader; this allows you to move the leader and followers around independently for making cool cutscenes! You can then use "Follower Chase" to make the followers chase the leader again.
v 1.00, Jan. 17, 2016: Added the following features:
- Plugin command "Follower" to select a follower or re-select the leader.
- Set Move Route effect on followers.
- Plugin commands "Follower StopChase" and "Follower Chase" to determine whether followers chase the leader.
- Show Balloon Icon
- Show Animation
- Transfer Player
v 1.04, Jan. 20, 2016: Added a small but useful feature:
- Now if a follower is on the same tile as the leader, and Set Move Route is used on the follower to make it "Turn toward Player", the follower will then turn to face the same direction as the leader.
- Now, when StopChase is on, and the leader's MoveRoute is caused to jump, the followers will not jump.
- Now it is possible to select a follower based on a variable's value, using the plugin command "Follower Variable <varId>" where <varId> is the ID of the variable. Example: "Follower Variable 17" will use the value of variable 17 to select a follower. If Variable 17 is zero or has not yet been set using a Control Variables event command, then the party leader will be selected.
- Now it is possible to select a follower based on an associated actor's name, using the plugin command "Follower <name>" where <name> is the name of the actor. Example: "Follower Harold" to select the follower associated with Harold.
- Now it is possible to select a follower based on an associated actor's ID, using the plugin command "Follower Actor <actorId>" where <actorId> is the ID of the actor. Example: "Follower Actor 39" to select the follower associated with actor 39.
- Followers can be set to have unique qualities of the following, using Set Move Route:
- Opacity (great for "ghost" followers!)
- Blend Mode
- Walk Animation On/Off
- Step Animation On/Off (great for cutscenes!)
- Direction Fix On/Off
- Transparency On/Off
- Note: For these qualities, followers will retain their individual qualities. However, if StopChase is Off, and one of these qualities is applied to the player, then the same quality will be applied to all followers, as well. Therefore, if you want to apply any of the above qualities to only the leader, StopChase must be On.
- Also, followers will now retain their own Move Speed as long as StopChase is On, even if the followers are moving and the player is moving at the same time. (However, unlike the above qualities, if StopChase is turned back Off, followers will immediately be reset to the player's Move Speed.)
Your Adventuring Companion,
Tyruswoo
Last edited:
