Okay, I've got a fun challenge for you.
I need a script that can replace the font for a text box with another.
For instance, I know that the default font for RPG Maker VX Ace is VL Gothic Regular, if mine is anything to go by. What the script would do, as far as functionality, would either through a script call change the font from default to another one, specified by case sensitive information put into the script call, or use a text command/control characters (Like \^, which makes the text box progress without player input, for example.) that is connected to the font, specified in the script itself.
Now, as to why I need a script over fumbling with the default engine to change it, I'm using a custon font made by Fontstruct called Runic. What it is is a series of runes that act as a direct cipher, which is important for my game, as a faction within speaks a language that is different from what is normally spoken.
This way, I can switch between either/or and add a bit of flavor to my game.