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- Dec 13, 2015
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Is it possible to add a mechanic where a "Food" key item is automatically consumed every few minutes of in-game time, representing the characters consuming well... Food on their travels etc.
Where, if there is no "Food" and the timer runs out all party members take some damage, representing starvation.
How would you all feel about a mechanic like that though?
(Also I posted this thread in this board because I honestly couldn't think of another one to place it in, is it in the correct one?)
Where, if there is no "Food" and the timer runs out all party members take some damage, representing starvation.
How would you all feel about a mechanic like that though?
(Also I posted this thread in this board because I honestly couldn't think of another one to place it in, is it in the correct one?)

