- Joined
- Apr 11, 2016
- Messages
- 63
- Reaction score
- 56
- First Language
- French
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- RMMV
Hello, I decided to create this thread so that I (and other creators) can put out of our hearts the frustrations and inconveniences that bother us deeply when we are creating games.
Because I love RPG maker since my childhood (even if I never managed to finish a game... yet), there are really times that this hobby makes me want to throw my computer out the window. Here is my little list:
1) Correct my syntax.
Here is a monster that I created myself. Personally, I see myself as a writer who tries to make games than a developer, so my texts are full of texts, lore, dialogues and since English is not my native language, I have to spend so much time rereading the game to see if my sentences sound correct (grammar in itself is not a big concern for me).
And since I'm not masochistic enough, I decided to write my games using a more arcane language to try to recreate the atmosphere of the books I love so much like "The Lord of the Rings", "The Iliad ", "The Heike motonagari", etc.
2) Create interesting combat mechanics.
I completely desisted from accomplishing this. For me, the RPG combat system is super boring to play and a thousand times worse to program. I know some brave souls managed to make it a bit more interesting, but for now, I've opted to ignore it altogether.
3) Having to accept the sad reality that no matter how much effort I put into my game, the fact that I have no artistic talent means that it will never be super popular.
Yeah, I think all artists have to accept that expecting their work to become super popular most of the time only brings disappointment. But in the case of RPG maker games, there is one more thing to accept and that is that if you don't have enough talent to create visuals that move away from the RTP, your game will probably be ignored by most people.
Indeed there are so many games with wonderful graphics that are still completely ignored.
It's sad, it's unfair, but "it's life" you always have to go forward with the hope that you will manage to transmit all the passion that you put into your game to a small group of people.
Here are my frustrations, and you?
Because I love RPG maker since my childhood (even if I never managed to finish a game... yet), there are really times that this hobby makes me want to throw my computer out the window. Here is my little list:
1) Correct my syntax.
Here is a monster that I created myself. Personally, I see myself as a writer who tries to make games than a developer, so my texts are full of texts, lore, dialogues and since English is not my native language, I have to spend so much time rereading the game to see if my sentences sound correct (grammar in itself is not a big concern for me).
And since I'm not masochistic enough, I decided to write my games using a more arcane language to try to recreate the atmosphere of the books I love so much like "The Lord of the Rings", "The Iliad ", "The Heike motonagari", etc.
2) Create interesting combat mechanics.
I completely desisted from accomplishing this. For me, the RPG combat system is super boring to play and a thousand times worse to program. I know some brave souls managed to make it a bit more interesting, but for now, I've opted to ignore it altogether.
3) Having to accept the sad reality that no matter how much effort I put into my game, the fact that I have no artistic talent means that it will never be super popular.
Yeah, I think all artists have to accept that expecting their work to become super popular most of the time only brings disappointment. But in the case of RPG maker games, there is one more thing to accept and that is that if you don't have enough talent to create visuals that move away from the RTP, your game will probably be ignored by most people.
Indeed there are so many games with wonderful graphics that are still completely ignored.
It's sad, it's unfair, but "it's life" you always have to go forward with the hope that you will manage to transmit all the passion that you put into your game to a small group of people.
Here are my frustrations, and you?