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- Sep 10, 2017
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In the Force Action tab, the index #1-7 thing is something I don't really understand and after looking it up online, I didn't find any proper answer for this, so...
I'm trying to make it so that a specific boss knocks out all actors (ID 2, 3, 4) in the party, except for the main character who has the character ID one. For that, I have made a skill that is guaranteed to knock out the target. For this I have set multiple Else/If calls in the battle, which checks if the actor in question is knocked out. Here, the plan was to have the Force Action activate and knock them out if they aren't. The only issue with that is that for some reason it won't actually let me have an enemy target a specific actor. Is there some way to get it to work this way? Or is there some kind of work around?Is it possible with the help of some kind of plugin?
If this is the wrong place to put this, I apologize and I will remake the thread in the correct forum.
I'm trying to make it so that a specific boss knocks out all actors (ID 2, 3, 4) in the party, except for the main character who has the character ID one. For that, I have made a skill that is guaranteed to knock out the target. For this I have set multiple Else/If calls in the battle, which checks if the actor in question is knocked out. Here, the plan was to have the Force Action activate and knock them out if they aren't. The only issue with that is that for some reason it won't actually let me have an enemy target a specific actor. Is there some way to get it to work this way? Or is there some kind of work around?Is it possible with the help of some kind of plugin?
If this is the wrong place to put this, I apologize and I will remake the thread in the correct forum.
