- Joined
- Apr 13, 2018
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- 42
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- Romanian
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- RMMV
Recently I have been doing a lot of battle event-ing in MV and I use force action often, but now I have hit a blocker of sorts, how can I make an actor or enemy cast something on a specific ally? I discovered how to use the Indexes through conditions and variables to make an actor attack or use a spell against a specific enemy, but I cannot think how to do it on a specific ally.
In summary, what I want to achieve is the following:
If party has actors A B C and D, if actor A gets bellow 50% hp, actor C panics and heals actor A, is this possible to do in game without plugins?
(Solution):
While the advice received bellow is certainly useful, there is another more simple solution (atleast if you take away the formation aspect <if you include it you have to keep track of the actor's indexes through variables>), but when Force action is called for a skill that targets an ally the target group will no longer refer to the enemy's party but to the player's party. I've found this in an older thread were Llareian mentioned this simple solution.
In summary, what I want to achieve is the following:
If party has actors A B C and D, if actor A gets bellow 50% hp, actor C panics and heals actor A, is this possible to do in game without plugins?
(Solution):
While the advice received bellow is certainly useful, there is another more simple solution (atleast if you take away the formation aspect <if you include it you have to keep track of the actor's indexes through variables>), but when Force action is called for a skill that targets an ally the target group will no longer refer to the enemy's party but to the player's party. I've found this in an older thread were Llareian mentioned this simple solution.
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