One of the games that I'm making involves a creepy ending, where the game immediately force closes after viewing the game's credits. Is there a way to activate this action using events, or will this need to involve some script call? I looked around, but I only got answers in the RPG Maker VX Ace forums. It used this script call: SceneManager.exit When I put this into one of my ending events, but during playtesting it pulled up a NameError where "SceneManager" doesn't exist. So I know that RPG Maker VX uses something different, so does anyone know how to pull it off?