Force critical or miss

Znikomek

Veteran
Veteran
Joined
Jan 18, 2016
Messages
56
Reaction score
4
Primarily Uses
Hi,


how can i force critical or miss before damage execution with this plugin:


http://yanfly.moe/2015/12/25/yep-50-buffs-states-core/ ?


I tried:


<Custom Select Effect>
target.result().critical = false;
target.result().missed = true;
</Custom Select Effect>


but without effects :/


Anyone know how to solve this problem?
 

Silverskin

Villager
Member
Joined
Jun 21, 2016
Messages
27
Reaction score
11
First Language
English
Primarily Uses
as you are using yanflys plugins already, 


he also made one that does exactly what you want. It's called Critical Control.


Just read the instructions, using the plugin is easy.


Hope I could help you :)  
 

Znikomek

Veteran
Veteran
Joined
Jan 18, 2016
Messages
56
Reaction score
4
Primarily Uses
Yea i found this two functions


this.actionForceCritical();
this.actionForceNoCritical();


but i still need to force miss/evade an attack


EDIT:


i found additional:


<eva Flat: +99.99>
<mev Flat: +99.99>
<cev Flat: +99.99>


from YEP.69 – Extra Parameter Formula


but still skills with hit type: certain hit don't miss
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

I was planning to release a useless plugin for april fools, but then I thought I let it be.
Tfw every dev around me is using Live2D in their MV games and make me question my skills repeatedly.

Spending the day reworking my maps, especially the first "biome". This time it's not even in the dark. :LZSwink:
Activity on the forums has increased lately, probably because of people staying home. The amount of work for moderators has increased lol.

Forum statistics

Threads
95,526
Messages
929,818
Members
125,798
Latest member
lightburnz
Top