- Joined
- Jan 6, 2013
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I have a skill that is only usable upon a switch that goes ON/OFF during certain times in battles. However the skill isn't selectable until the selection window is re-opened, even if that switch is ON, which is a very crucial issue for my case. Is there a way to keep the skill list updated at all times (per frame) ? Or a scripted method to force-update it at any time that can be called from something like Game_Timer?
